Is there any point in having maps bigger than 1024 x 1024?

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Is there any point in having maps bigger than 1024 x 1024?

Poll ended at 29 Jul 2004 17:07

Yes
45
56%
No
35
44%
 
Total votes: 80

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Magic_Pixel
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Post by Magic_Pixel »

I have played Korenn's spinoff as well and I liked it a lot! First of all, the landscape generator gave great results, I would love to see that landscaping in ottd, instead of weirldly random land (oh, that river... :) some customisation to that generator and it's perfect! :)). And besides the economic changes (which make city growing more realistic) the bigger maps were one of the best characteristics of the spinoff. So I know how big 1024x1024 is, but wouldn't think too much before starting a 2048x2048 game. (More than that? I don't think so..).

Also, except the time for saving games (about 1-2 secs), I had no latency issues. Bring those bigger maps in the game, please... :)
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MT3269
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Post by MT3269 »

This whole thread is stupid, what's the point of 1024 x 1024 maps that have such limited gameplay compared to the current standard map, WE NEED AN UPDATE!
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Korenn
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Post by Korenn »

dunno

a 2048 x 64 map sounds like major fun too, for multiplayer ;)

but then again, 1024 x 64 would be enough

my own experience is that 1024x1024 already means some parts of the map are completely left untouched even late in the game, so even more would not really add anything.
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fire87
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Post by fire87 »

Just wondering.. What should the max. limit for all vehicles, trains planes and ships be now? A 1024x1024 map is pretty HUGE! :shock:
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Colonel32
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Post by Colonel32 »

2048x2048 maps should be an option - just accept, that the savegames will be four times bigger, and more Towns, Industries, and Vehicles should be available as well. (mulitiplier 4 should be ok - eg. 960 trains, 960 RV's etc...)
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