Ghost Airport?

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nzhook
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Ghost Airport?

Post by nzhook »

Attached is a svae game with an airport that wont delete, well it will but it dosnt disappear (just one square) this is one of the new airports and it is the only time Ive seen it happen, but I assume its still a bug.

NOTE also The airplanes circliing before you delete it, these have orders to land here.

Once again this is a map I borrowed off someone in the forum and continued playing...
Attachments
Flafingway-on-sea Transport - Airport prob.sav
See the airport..dont click it after deletion...
(145.22 KiB) Downloaded 157 times
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Darkvater
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Post by Darkvater »

http://sourceforge.net/tracker/index.ph ... tid=636365

If you really want to play that game further and you look at me really nicely I might hack into it and try to save it :?
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Post by Darkvater »

I even remember that game. I had to fix those airports for the guy because they were really messy. Messy as in he was playing with a nightly build, and in the next one I have changed all airport ID's. :D

I have fixed the savegame for you :lol:
Attachments
flafingway-on-sea_transport-solved.sav
(145.88 KiB) Downloaded 120 times
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Wolf01
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Post by Wolf01 »

i have a similar problem
i removed a station but the sign remained, this happened also with 2 AIs, i can send you the savegame but is at least 200 years after it is happened, if you seach for "ghost" stations you can find at least 3 signs of different color (of the AIs i took off)
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Wolf Megatransport, 30 Ott 2090.sav
(153 KiB) Downloaded 122 times
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Darkvater
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Post by Darkvater »

I knew I shouldn't have done this :roll:

But Wolf, haven't I fixed the savegame for you before?
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
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lucaspiller
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Post by lucaspiller »

I had a few ghost stations the other night, but I think that was because I had Celestars old multibus patch.
No longer active here, but you can still reach me via email: luca[at]stackednotion[dot]com
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Post by Wolf01 »

Darkvater wrote:I knew I shouldn't have done this :roll:

But Wolf, haven't I fixed the savegame for you before?
i don't remember, maybe yes, but not this
lucaspiller wrote: I had a few ghost stations the other night, but I think that was because I had Celestars old multibus patch.
i used only OTTD 0.3.2.1, OTTD 0.3.3 and nightlies
nzhook
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Post by nzhook »

I dont really understand why you posted the link back to sf (I was the one who posted it, but forgot to be logged in) I hadnt seen the bug mentioned already on sf so thought I would post it.

I wasnt really that worried about the airport, the save game was just one I was testing for another bug and noticed the problem.

Thanks for fixing it tho, hopfully it dosnt reappear in a complelty new game :)
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Darkvater
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Post by Darkvater »

nzhook wrote:I dont really understand why you posted the link back to sf (I was the one who posted it, but forgot to be logged in) I hadnt seen the bug mentioned already on sf so thought I would post it.

I wasnt really that worried about the airport, the save game was just one I was testing for another bug and noticed the problem.

Thanks for fixing it tho, hopfully it dosnt reappear in a complelty new game :)
I posted it to let you know that we know of this problem and how it can be solved. It should not ever again appear in any new games.

No problem fixing it :)
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
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