Multiplayer "problem"
Moderator: OpenTTD Developers
-
- Engineer
- Posts: 7
- Joined: 08 Jul 2004 21:40
Multiplayer "problem"
Couldn't you fix the thing, where you can destroy each others trains in multi, by building a depot just outside the opponents station. See picture..
- Attachments
-
- Crashing opponent train..
- OTTDTrainCrash.PNG (85.73 KiB) Viewed 1103 times
Simply put, I think this is a bug, and all bugs should be squashed. The train parks it's rear over a competitor's track, and that isn't allowed...
Although I wouldn't do it when playing with friends, I still think this should be fixed. Perhaps by checking if there is a valid piece of track in front of the depot, or make trains stop sooner when the track ends...
Although I wouldn't do it when playing with friends, I still think this should be fixed. Perhaps by checking if there is a valid piece of track in front of the depot, or make trains stop sooner when the track ends...
"I'm gonna rip his leg off and kick him with it!", Sanjuro, Shogo-MAD
-
- Tycoon
- Posts: 14275
- Joined: 09 Jan 2003 08:37
try doing this:
use "train reversing at the end of line only"
build a 4 or 5 tile long track in front of the competitor station like the depot...
build road crosses over all tiles of track you have just built
see what happen
the competitor train CAN use your tracks!!!
use this to "abduct" competitors trains by building a track long like the train + 1, which you delete after the train come to your track
use "train reversing at the end of line only"
build a 4 or 5 tile long track in front of the competitor station like the depot...
build road crosses over all tiles of track you have just built
see what happen
the competitor train CAN use your tracks!!!
use this to "abduct" competitors trains by building a track long like the train + 1, which you delete after the train come to your track
Who is online
Users browsing this forum: Ahrefs [Bot] and 46 guests