Some suggestions!

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DrFitz
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Some suggestions!

Post by DrFitz »

1. A scale that reaches like 2000 instead of 1000 for performance rating. And maybe selectable year instead of 2050.

2. Raising and lowering land is a pain in the...possible to have it like in the editor?

3. The same for bulldozing, instead of 1 tile at a time maybe could use the same function as for raising and lowering land in the editor.

Well...i guess that would be all!

Ohh, one more thing, now since bigger maps are available and big stations - make industries take more space. Kinda lame with a steelmill that takes like 5-7 squares and a station that takes 30. Make them atleast as big as the biggest station, for added reality.
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Tino Didriksen
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Post by Tino Didriksen »

2) I agree, I'd very much like to have the editor's raise/lower tool in play.

3) That's already there...you can drag'n'drop bulldoze.
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dominik81
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Re: Some suggestions!

Post by dominik81 »

DrFitz wrote:1. A scale that reaches like 2000 instead of 1000 for performance rating. And maybe selectable year instead of 2050.
How would a scale from 0-2000 be different than a scale from 0-1000? And you can select the starting year in the configure patches menu.
DrFitz wrote:2. Raising and lowering land is a pain in the...possible to have it like in the editor?
Why don't you just use the level land tool? :roll: (Hold CTRL while clicking on the "raise land" button in the rail toolbar.)
DrFitz wrote:3. The same for bulldozing, instead of 1 tile at a time maybe could use the same function as for raising and lowering land in the editor.
What's wrong with the current drag'n'drop for bulldoze?

From your post it sounds like you haven't even played OpenTTD yet.
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lucaspiller
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Re: Some suggestions!

Post by lucaspiller »

dominik81 wrote:
DrFitz wrote:2. Raising and lowering land is a pain in the...possible to have it like in the editor?
Why don't you just use the level land tool? :roll: (Hold CTRL while clicking on the "raise land" button in the rail toolbar.)
4. Some documentation so that newbies don't have to go trawling through every single post in the forum to find out every feature.
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Tino Didriksen
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Re: Some suggestions!

Post by Tino Didriksen »

lucaspiller wrote:4. Some documentation so that newbies don't have to go trawling through every single post in the forum to find out every feature.
Indeed...I had no idea that tool was there, and it's quite obscure to have to hold CTRL and then click. Plus it's only available from the rail bar. Make it a seperate button, on all bars...or maybe make a new "landscape" bar (that should be able to be on screen at the same time as other bars).
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dominik81
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Re: Some suggestions!

Post by dominik81 »

Tino Didriksen wrote:Indeed...I had no idea that tool was there, and it's quite obscure to have to hold CTRL and then click. Plus it's only available from the rail bar. Make it a seperate button, on all bars...or maybe make a new "landscape" bar (that should be able to be on screen at the same time as other bars).
That's what we are going to do. We couldn't agree where to put the button yet.
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Post by Moriarty »

1) I'm guessing you're refering to end year. I believe this continues onward to 2090 at the latest. Why a score of 2000?

2) raising and lowering is a pain. Unless you use obscure tools whose presence is not made known to the public. :)
I didn't know about that tool either. I'd suggest a button between "raise" and "lower". at least it seems common sensical to me. :)

3) Bulldozing big areas can actually be a pain.
What happens when i want to blow up a horrizonal or vertical track, but my bulldozer only wants to do diagonals? I have to blow up huge swathes of countryside, or do it the old fashioned way (1 piece at a time).
How about a refinement to fix this?

4) I like the idea of large industry. But that will require new graphic sets, and they are not due to arrive for a while methinks.
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Raven
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Post by Raven »

4) the main problem about newgraphics in these cases is that most of graphartists, (at least me), don't really want to draw something (a time consuming task) if it's not going to be included in the game. And if it not included into the game is because there are no graphics, so??, i say, go around the graphics forum with your codeupgrade for OTTD and maybe some artist would like to volunteer for the task (I'm quite sure someone will), (I would, but there are some sets which are nearly finished, maybe then, too few for soo much work.... *sigh*).
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Born Acorn
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Re: Some suggestions!

Post by Born Acorn »

dominik81 wrote:
Tino Didriksen wrote:Indeed...I had no idea that tool was there, and it's quite obscure to have to hold CTRL and then click. Plus it's only available from the rail bar. Make it a seperate button, on all bars...or maybe make a new "landscape" bar (that should be able to be on screen at the same time as other bars).
That's what we are going to do. We couldn't agree where to put the button yet.
Id suggest getting rid of the redd divider things and add a new button with its own drop down box. It would be called Terraforming.

Basically you have the buttons of all terraforming, includign raise and lower land tools, bulldoze, levelo land and all.
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DrFitz
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Post by DrFitz »

I have played the game, but not that much, and i didn't know about these features, so, a manual would be great.

And for the performance rating - it would be a bigger challenge, and maybe longer if one could choose the year it would end - the year when it announces you as a tycoon or what ever.
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