OpenTTD 0.3.2 released

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

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Born Acorn
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Post by Born Acorn »

Are any bridges going to be made in 1920, possibly stone available from 1804(in case they expand it)
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Bjarni
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Post by Bjarni »

fantux wrote:
jacke wrote:
fantux wrote:Is there any specific reason, why there are only Windows- and OSX-Binaries available? Neither one lets me play openttd on Linux :cry:
Well, download the source code from svn, and compile it yourself.
Is that really the same as 0.3.2? AFAIK the svn contains the newsest patches.
in honour of you, I added the source to SF :wink:
(ok, it should have been in there in the first place)
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Jakal
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Post by Jakal »

Ok, bjarni, youre right, i cudnt build the bridges because of the startyear being 1920. Everything works normal now...
[Jakal]
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Post by School »

And the version in SVN is still the same as V 0.3.2 ... except the support to different platforms (see the changelog, guys)
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Post by Bjarni »

School wrote:And the version in SVN is still the same as V 0.3.2 ... except the support to different platforms (see the changelog, guys)
so far there have not been any bug fixes or new features except for the support for FreeBSD and MorphOS
This will hopefully change soon
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Post by mr_unanimous »

G0RR3 wrote:Great!
Look at the picture below, it is a list of factories in my game.
I´v got a question, could be the type of factory be in front of the name of city, where the factory is?
For example: Coal Mine (Brintbourne Brigde)
Where can I find the Industry List?
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Darkvater
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Post by Darkvater »

mr_unanimous wrote:Where can I find the Industry List?
Click on the industry list, hold down your mousebutton and select the second option: "Industry Directory"
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
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Post by mr_unanimous »

Darkvater wrote:
mr_unanimous wrote:Where can I find the Industry List?
Click on the industry list, hold down your mousebutton and select the second option: "Industry Directory"
Hmmm I went through all the buttons except that one, I guess :oops:.
Tnx :).
Imagination is more important than knowledge, knowledge is limited - Albert Einstein.
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Post by StarLite »

fantux wrote:
remember to use
make ENABLE_NETWORK:=1
if you want to try out the still unsupported multiplayer
What is the switch for the windows version to enable it?
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Post by dominik81 »

MUltiplayer is enabled by default in the Windows release. Search the forums for an explanation.
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Re: OpenTTD 0.3.2 released

Post by Tech^salvager »

Bjarni wrote:This means that network games are on random maps instead of the same one each time
I don't know about 2090 yet
Thank you
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fantux
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Post by fantux »

Someone else who messed with my post wrote: There are a simple reason. The porters have not made the binaries yet :(
Actually I don't want binaries. I hacked a few things in 0.3.1-source (more vehicles, a friend of mine changed his maglev so it had no slowdowns anymore). So you see, I prefer source :)

Another reason for not using svn: Some of my friends also play ottd. So, if evreyone checks out the svn on a differend day we might end up with completely different/broken/whatever versions on each computer.

Thanks for uploading the source, I'll go get it right now.
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Post by pasky »

Born Acorn wrote:Are any bridges going to be made in 1920, possibly stone available from 1804(in case they expand it)
In the latest SVN wooden and concrete bridges are available from 1920.
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Post by Psicho »

G0RR3 wrote: ...
I v got a question, could be the type of factory be in front of the name of city, where the factory is?
For example: Coal Mine (Brintbourne Brigde)
I think too this could be better with the factory type in front of the name..
greetz,
Rasael
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Post by Braino »

What about updating the website? *poke*

But anyways....great work! :bow:
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Post by Bjarni »

Braino wrote:What about updating the website? *poke*

But anyways....great work! :bow:
it's updated, but it's nice to know that people look at it :wink:
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Post by Bjarni »

locked it so people will use 0.3.2.1 topic instead
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