The next update?
Moderator: OpenTTD Developers
- Mad Dog McKill
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The next update?
arghhh I am so impatient that I have to ask you, when is the next version of OTTD coming??
I am looking forward to the new multiplayer.. can't wait to play with other people online
I am looking forward to the new multiplayer.. can't wait to play with other people online
OT: By FIREMARK: "Limitation disturbs me very sprites. Goes it throw out limitation?"
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Unluckily it is unplayable using hight latency modem connection (including latest snaphot from svn). Every time i start new train and train comes out of a depot, game crashes with desync...dominik81 wrote:I don't know about the next ETA but there are hardly any changes to multiplayer in the current SVN. The multiplayer in 0.3.1 already works very well.
- Mad Dog McKill
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- Posts: 911
- Joined: 13 Nov 2002 10:24
- Location: Singapore but originally Moscow
but its not user friendly..dominik81 wrote:The multiplayer in 0.3.1 already works very well.
OT: By FIREMARK: "Limitation disturbs me very sprites. Goes it throw out limitation?"
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- orudge
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Are the configs the same on both PCs (rename openttd.cfg to something else and let it generate a new one)?Soulburner wrote:Unluckily it is unplayable using hight latency modem connection (including latest snaphot from svn). Every time i start new train and train comes out of a depot, game crashes with desync...
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Yesterday I played Openttd (svn 568) multiplayer for a long time and discovered some serious bugs. I reported them on the sourceforce site and they are fixed now. So everyone who can compile the svn-version, should to this, to get the newest svn-version (573). I played with this last release today and it works great.School wrote:I suggest you to pay for a boardband services
Just wait. Multiplayer-game in OTTD is not bug free, so don't use it if you get problems.
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