If that's the answer, it's already too late ... better would be to start programming in a portable way from beginning on. Use SDL instead of DirectX (do you use that?) for example. That saves a very lot of workQ: What operating systems will it run on? will it run under Linux?
A: We don't know .... maybe ... if there will be someone that can 'translate' it to Linux
Portability
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Portability
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ChrisCF wrote in another topic:
We'll probably end up using SDL or a similar library
So there really isn't any harm done yet.ChrisCF wrote:1. The existing engine is to be scrapped.
We'll probably end up using SDL or a similar library
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