Hello everyone,
My name is Lukas Weiß and I would like to present my concept project called "Berry Logistics".
Berry Logistics is an optional production chain expansion for OpenTTD.
The project introduces:
• Strawberry Plantations
• Raspberry Plantations
• A Jam Factory
• A Logistics Centre
• New cargo types
• Two new freight wagons
The goal is simple:
Expand the economy without changing the game.
The project does not introduce new locomotives, seasons or complex mechanics. Instead, it focuses on creating new transport decisions while staying true to the spirit of OpenTTD.
I have created a Game Design Document describing the concept and I would really appreciate feedback from the OpenTTD and NewGRF community before any implementation.
Thank you very much for your time.
Kind regards,
Lukas Weiß
Berry Logistics – Optional Production Chain Expansion
Moderator: OpenTTD Developers
Berry Logistics – Optional Production Chain Expansion
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- Berry_Logistics_GDD_v1.0_Final.pdf
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Re: Berry Logistics – Optional Production Chain Expansion
Hello Lukas,
I'm not sure the new wagon feature is a must‑have.
At the very least, it should be possible to disable it.
You can already define new cargo entries using a cargo class.
GRF designers can explicitly choose to design vehicles that handle “JAM” or “BERRIES”, or simply “PACKED”, “BULK”, “REFRIGERATED”, etc.
https://newgrf-specs.tt-wiki.net/wiki/NML:Cargos
https://newgrf-specs.tt-wiki.net/wiki/CargoTypes
I'm not sure the new wagon feature is a must‑have.
At the very least, it should be possible to disable it.
You can already define new cargo entries using a cargo class.
GRF designers can explicitly choose to design vehicles that handle “JAM” or “BERRIES”, or simply “PACKED”, “BULK”, “REFRIGERATED”, etc.
https://newgrf-specs.tt-wiki.net/wiki/NML:Cargos
https://newgrf-specs.tt-wiki.net/wiki/CargoTypes
- andythenorth
- Tycoon

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Re: Berry Logistics – Optional Production Chain Expansion
Which AI wrote it? It doesn't read like GPT 5.
Re: Berry Logistics – Optional Production Chain Expansion
Hello MagicBuzz,MagicBuzz wrote: 07 Jul 2026 18:03 Hello Lukas,
I'm not sure the new wagon feature is a must‑have.
At the very least, it should be possible to disable it.
You can already define new cargo entries using a cargo class.
GRF designers can explicitly choose to design vehicles that handle “JAM” or “BERRIES”, or simply “PACKED”, “BULK”, “REFRIGERATED”, etc.
https://newgrf-specs.tt-wiki.net/wiki/NML:Cargos
https://newgrf-specs.tt-wiki.net/wiki/CargoTypes
Thank you very much for your feedback.
I really appreciate your explanation about cargo classes. I did not know that this was possible.
I like your suggestion because compatibility with existing vehicle sets is important to me.
I will revise the concept so that the additional wagons are optional, or remove them completely if cargo classes provide a better solution.
Thank you again for taking the time to read my proposal and for your helpful advice.
Kind regards,
Lukas Weiß
Re: Berry Logistics – Optional Production Chain Expansion
Hello andythenorth,
Thank you for your comment.
You are right, I used AI to help me improve the English wording because German is my native language.
However, the project idea, the production chain and the overall concept are my own.
My goal is to present the idea as clearly as possible and to learn from the community's feedback.
Kind regards,
Lukas Weiß
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