Update to Engine Flippers
Moderator: Locomotion Moderators
Update to Engine Flippers
Hello Loco Community,
One of the recent updates ( v22.06 I think ) to the OpenLocomotion project has made the requirements for objectData files more restrictive, and some objects such as the Engine Flippers from CLW caused an error when loading a saved game. The Flippers had a max speed cap of 65535mph, which I reduced to 32767 mph (for Hexadecimal reasons). Also the cost was unacceptably low when used by the math loco uses to calculate inflation.
Here are the three Engine Flipper .dat's updated to work in open loco.
One of the recent updates ( v22.06 I think ) to the OpenLocomotion project has made the requirements for objectData files more restrictive, and some objects such as the Engine Flippers from CLW caused an error when loading a saved game. The Flippers had a max speed cap of 65535mph, which I reduced to 32767 mph (for Hexadecimal reasons). Also the cost was unacceptably low when used by the math loco uses to calculate inflation.
Here are the three Engine Flipper .dat's updated to work in open loco.
Visit the Directory --> Loco-Dat-Directory
Re: Update to Engine Flippers
I've come across another vehicle with similar problems, the Construction Tool from the Dekosoft Packs. Updated file here:
Visit the Directory --> Loco-Dat-Directory
- norfolksouthern16
- Engineer
- Posts: 120
- Joined: 08 Mar 2020 00:27
Re: Update to Engine Flippers
also seems like TRAM2 has the same problem too
Nathan K5HL Hornsound - viewtopic.php?t=89919
Nathan K5LA Hornsoound - viewtopic.php?t=89925
Nathan P5 Hornsound viewtopic.php?t=91318
Leslie RS3L Hornsound - viewtopic.php?t=89940
Nathan K5LA Hornsoound - viewtopic.php?t=89925
Nathan P5 Hornsound viewtopic.php?t=91318
Leslie RS3L Hornsound - viewtopic.php?t=89940
Re: Update to Engine Flippers
The TRAM2 object file I have has a top speed of 20mph, and a normal cost. You may have a different error, but not the same one I've described above.
Visit the Directory --> Loco-Dat-Directory
Re: Update to Engine Flippers
i have look around a lot but have not found a flipper for narrow gauge. am i simple not looking in enough places, or is it simple they have not been made? Would sure like one for original Locomotion.
Re: Update to Engine Flippers
I could kiss you right now. I was running into this issue and even created an account on this forum and created a post, just for me to stumble upon your updated file. thank you so much. It was preventing me from running the provo clw pack and now I can. You are wonderfulglenjimen wrote: 27 Oct 2022 02:12 I've come across another vehicle with similar problems, the Construction Tool from the Dekosoft Packs. Updated file here:
TRACKCN1.dat
Re: Update to Engine Flippers
@Valk : Thanks! I'm glad I could help!
@ Kuma Bear : That's a good idea. I haven't seen a narrow gauge engine flipper either, but it would not be difficult to make. Probably just swap trackst for trackng in the .dat file.
@ Kuma Bear : That's a good idea. I haven't seen a narrow gauge engine flipper either, but it would not be difficult to make. Probably just swap trackst for trackng in the .dat file.
Visit the Directory --> Loco-Dat-Directory
Re: Update to Engine Flippers
Thank you so very much for the hint i did just that trackst for trackng. Worked first try. Love them flippersglenjimen wrote: 03 May 2025 01:41 @Valk : Thanks! I'm glad I could help!
@ Kuma Bear : That's a good idea. I haven't seen a narrow gauge engine flipper either, but it would not be difficult to make. Probably just swap trackst for trackng in the .dat file.
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