Support for Ogg Opus sound effects

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peter1138
OpenTTD Developer
OpenTTD Developer
Posts: 1784
Joined: 30 Mar 2005 09:43

Support for Ogg Opus sound effects

Post by peter1138 »

This change probably slipped under the radar, and hardly anyone actually includes sound effects in their NewGRFs so it's not that important.

OpenTTD 15 will support sound effects in Ogg Opus format. This lossy audio compression format will reduce the filesize of audio samples by about 10-20x depending on quality level.

Ogg Opus was chosen as a modern codec that is higher quality and doesn't suffer from the same issues (unavoidable pre-delay) as MP3 encoding.
He's like, some kind of OpenTTD developer.
temporal8
Route Supervisor
Route Supervisor
Posts: 476
Joined: 17 May 2019 14:15

Re: Support for Ogg Opus sound effects

Post by temporal8 »

That's very good news, Thank you so much for all the hard work!

I will try it when it is available. :bow:
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