Version 0.7.0 “Less is more” - 2024-07-02
Added
- Airport noise parameter
- Aircraft purchase cost multiplier (1/16x-16x)
- Aircraft running cost multiplier (1/16x-16x)
- Helicopter Aérospatiale SA 321
- Helicopter Aérospatiale SA 330
- Helicopter Eurocopter AS532
- Helicopter AgustaWestland AW101
- Helicopter Eurocopter EC725
- Helicopter models uses voxel and gorender for sprite generation
- Automatic build increment method implemented
- Voxel models in repository
- Makefile command for sprite creation implemented
Changed
- Parameters was rewritten from base
- Minimal version of OpenTTD changed to v13.0 (airport noise parameter)
- Update nmlc dependency to v0.7.3
- Update sound_effect constant to nmlc v0.7
- Change format for aircraft evidence to OpenOffice ODS format
- Rearrange repo content into folders
Fixed
- C-141 Starlifter sound changed from propeller to jet engine sound.
From this version onwards, it is planned to release versions with significantly less content, so as not to delay the release of a new version by only partially implementing all the new features.
This version was supposed to contain 15 helicopters, but due to many circumstances only 5 new ones are fully implemented. Nevertheless, they are released as a new version.
Due to health limitations that have suddenly arisen in 2023, my screen time is limited, so I've decided to split my work into much smaller chunks so that the community of a game as amazing as OpenTTD and its predecessor TTD can have smaller contributions than my original plans.
Also due to health limitations I no longer have the time and ability to test larger releases, so smaller parts are the way I have decided to go. Therefore, I will be happy if you report any bugs you find.