Is that only within OpenTTD or when using the rest of the phone/tablet as well?ashahidi wrote: ↑14 Dec 2022 15:10 The game had been working completely fine until my phone upgraded to Android 13. Now when I open the game I can use it fine touch controls but my Bluetooth mouse has it's cursor stuck in the top left. I've tried restarting my phone and uninstalling/reinstalling to no avail.
Any advice?
Android port
Moderator: OpenTTD Developers
Re: Android - Mouse stuck in top left
Re: Android port
That looks like SDL2 bug. No idea when I'll be able to fix it.
Re: Android - Mouse stuck in top left
Only OpenTTD, mouse works completely fine with other apps/games on the phone.skc wrote: ↑15 Dec 2022 03:10Is that only within OpenTTD or when using the rest of the phone/tablet as well?ashahidi wrote: ↑14 Dec 2022 15:10 The game had been working completely fine until my phone upgraded to Android 13. Now when I open the game I can use it fine touch controls but my Bluetooth mouse has it's cursor stuck in the top left. I've tried restarting my phone and uninstalling/reinstalling to no avail.
Any advice?
Re: Android port
I'm still in the army, so no 13.0 Android release for you folks.
It will soon be one year, but it does not look like we'll get a demobilisation order at that point. Maybe this summer the war eases up enough to allow some people to leave.
It will soon be one year, but it does not look like we'll get a demobilisation order at that point. Maybe this summer the war eases up enough to allow some people to leave.
Re: Android port
Although I still don't have access to the Play store (problem on my end), iSoSyS has stepped up and has been providing updates, making them available via F-Droid. OpenTTD 13 will get an Android release in the near future.
https://f-droid.org/en/packages/org.openttd.fdroid/
https://f-droid.org/en/packages/org.openttd.fdroid/
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Re: Android port
It has a different package name and is signed with different certificate, so it cannot be used as an update.kamnet wrote: ↑05 Feb 2023 23:32 Although I still don't have access to the Play store (problem on my end), iSoSyS has stepped up and has been providing updates, making them available via F-Droid. OpenTTD 13 will get an Android release in the near future.
https://f-droid.org/en/packages/org.openttd.fdroid/
What's the problem with Play Store?
Re: Android port
It won't let me sign in, it gives an ambiguous error message, and there's no support response from Google.
iSoSyS messaged me and said that you provided him with the credentials and he was able to gain access and can do future updates from the store.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
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Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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Android OpenTTD mouse bug
I love to play OpenTTD on PC. I've just found out that OpenTTD is available for my Samsung Tab. I have a mouse and keyboard connected, but when I want to use a mouse, it always glitches. In every other app it works even in games but in OpenTTD it stucks to the left top corner and just doesn't work.
Do you have, guys, some idea how to fix this and play OpenTTD on Tab? I think I tried everything.
Thanks
Do you have, guys, some idea how to fix this and play OpenTTD on Tab? I think I tried everything.
Thanks
Re: Android port
Can't wait for the Android's OpenTTD 13.0. To have all those new improvements on mobile would be nothing short of fantastic. Is there a reasonable chance for it to be released next week? That would be a great birthday gift for me. 

Re: Android OpenTTD mouse bug
It's a recently known issue, which may be fixed in the OpenTTD 13 release for Android.hellToncek wrote: ↑18 Feb 2023 19:47 I have a mouse and keyboard connected, but when I want to use a mouse, it always glitches. In every other app it works even in games but in OpenTTD it stucks to the left top corner and just doesn't work.
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Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
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Re: Android port
I've finally managed to get myself a laptop, I've paid $100 for it and it has 15 years old Core 2 Duo CPU.
OpenTTD compilation takes more than one hour for one architecture.
I still somehow managed to set up Github CI to build Android package and publish it to Play Store as a beta release automatically, after each Git push to pelya/commandergenius repo. You only need to increase version number in AndroidAppSettings.cfg.
I have also gave iSoSyS write access to both pelya/commandergenius and pelya/opentd-android repos.
I'm still in the army.
OpenTTD compilation takes more than one hour for one architecture.
I still somehow managed to set up Github CI to build Android package and publish it to Play Store as a beta release automatically, after each Git push to pelya/commandergenius repo. You only need to increase version number in AndroidAppSettings.cfg.
I have also gave iSoSyS write access to both pelya/commandergenius and pelya/opentd-android repos.
I'm still in the army.
Re: Android port
So, this window here below only works within a small area for me (marked with a square), and to make it work normally, it could needed to be zoomed in like 100x. Anyone knows why is this happening?
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OpenTTD Android - Experimental release for 13.4
OpenTTD Android - Experimental release for 13.4
https://nextcloud.miguelhorta.name/inde ... RqLYk65Sjf
Some bugs were fixed, some remain, and new ones were added.
Feedback is welcomed here, on the official OpenTTD Discord server, or on the official GitHub.
https://nextcloud.miguelhorta.name/inde ... RqLYk65Sjf
Some bugs were fixed, some remain, and new ones were added.
- Toggling title bars should work again
- Accessing SDL configuration during startup should be easier, as it was moved away from the Play Services popup
- Local Authority window should fixed
- The bug where the bootup time might take take too long is yet to be fixed
- Cost estimate preview window is not working
- Buttons and other elements size might need some balance as the option "button size" was removed in favor of "Interface size" glider
Feedback is welcomed here, on the official OpenTTD Discord server, or on the official GitHub.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Android port
I've published it to beta channel on Play Store. I did not try to run it yet 

Re: Android port
No luck on samsung s23 after the 23/08/2023 update, the mouse pointer still refuses to allow leaving the top corner.
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Re: Android port
Why is automatic zoom using the screen removed in the latest version? It's very bad for touch screen users
Re: Android port
Pinch-zoom works in the beta version on Play Store. Was it broken in the production release? I cannot test right now.
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- Engineer
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Re: Android port
It is broken in both versions, release or beta
Last edited by SoniHikari on 23 Nov 2023 07:41, edited 1 time in total.
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