Very happy to present to you the
Hamburg scenario v0.50 now
with landscaping complete
Some major features:
- Real world 2048x2048 scenario
- Includes Hamburg city center, the previously independent towns of Altona and Harburg, all the boroughs of Hamburg, and approximately 200 other settlements within about 40 km around Hamburg at the geographically correct locations
- Waterways, lakes, and ponds at their real-world locations
- All major paved roads drawn with the exception of multilane lane-separated motorways and autobahn since they would interfere with early (pre-1950s) games, but planum clearly visible
- Railway right-of-way clearly indicated in the landscape as well as entries to subway tunnels
- Many major additional features and locations indicated by markers
The only one compromise I had to make was due to the fact that standard OTTD does not allow tunnels under the sea and therefore the A7 Autobahn "Elbtunnel" has to be modelled as a bridge instead of the reald-world tunnel.
This scenario will later be uploaded to in-game content server as
Hamburg_basic.scn
Warning: This scenario is aimed at experienced players who are able to make significant adjustments to in-game and NewGRF settings. Currently city growth is completely disabled as well as industry opening and closure, which are best done manually by switching the proper settings.
I have played around with the NewGRF settings and there are only five which are strictly required, since removing them will signficantly mess up the graphical appearance and you'd have to work over in particular the roads:
- OpenGFX+ Trees 0.8.0 (since I put significant effort to place some trees properly, in particular the apple trees abundant around Hamburg
Although I did not notice any effects when removing them, I also suggest not to change
- Total Town Replacement Set 3.14 EarlyMod
In particular the railway track and vehicle sets you should be able to modify without problems yourself in the scenario editor, as well as the industries sets, although the game is aimed at XIS.
I will now continue to add further graphical elements to the map like churches and cemetaries, schools, barracks, hospitals, jails, piers, lighthouses, sport fields, golf and race courses and so on. These will make signficiant use of GarryG's NewGRFs and will possible take another couple of weeks minimum to finish.
Afterwards, I plan to place all major industries also at the geographically correct locations.
Until then - enjoy but proceed at your own risk