Yeah, would be nice. I think cobble paths are fine.
Well, at least a version with the roadtype-detecting underlay.Vehicle access what will I use . Maybe gravel?
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Yeah, would be nice. I think cobble paths are fine.
Well, at least a version with the roadtype-detecting underlay.Vehicle access what will I use . Maybe gravel?
Shall see what we can do might take a week or 2 to do .. they will replace the fences already done.
Really very nice work! Thanks!GarryG wrote: ↑01 Feb 2023 08:19 Had a go at doing a slope aware for the new fences been working on.
As can see by this image got a alignment issue of some pieces as the end posts not aligning properly.
Need to test on all the slopes and see if any others have that problem.
Could be Friday before I get chance to check them.
ParkFences03.png
When I get these right will do all the Park Fences with slope aware and then try do slope aware for the precious taller fences I did.
Cheers
The tanks I did are easy to adjust to make look like other tanks. And move the turret forwards or add a few pixels and make it longer.
Hope they inspire you or some one else.
I think so .. what I might in the AuzFenceObjectsAddOns is put all these new fences in this set.
I think this is a good decision. It takes a bit of work to rebuild the fences, but it's still a gameGarryG wrote: ↑05 Feb 2023 08:40 AuzMilitaryObjects
Subject: Remove the Park Fences
I have removed the Park Fences from this set to make room for objects that you find in a military base.
Today I added some old Canons, Lighting, and 2 more trucks with duel back wheels.
New additions.png
So here the new game file.
AuzMilitaryObjects.grf
AuzFenceObjectsAddOns
Subject: This is a new Object set
This set has copy of the secrurity fences and the tall brick fences from AuzMilitaryObjects.
It also has the new Park Fences. All the cream brick fences now have the corner pieces, pedestrian gates and vehicle access gates.
Still to do the red and grey brick fences.
AuzFenceObjectsAddOns.grf
Place this file after the AuzFenceObjects and all these fences will then be included with that set.
Cheers
I'm adding another possible military barracks. There is nothing else to do but simply separate the fences from the military installations. And I still have an idea, nothing new, that some military fences should also have areas with trees or bushes... But if that's not possible, never mind, your fences are great!GarryG wrote: ↑05 Feb 2023 01:52 Auz Military and Fence Add-Ons Objects
Subject: Fence Add-ons
HELP .. I running out of room in this set for fences. Have room for 46 more objects.
Hoping to use some of those IDs for more barracks and still haven't done the entry signs for Hospitals and schools yet.
Just finished the cream colours Park Fences and these used 18 ID's. To do the brick and grey brick, there is not enough IDs left.
DO I separate the Park Fences from the Military set? And start a Auz Fence Add-on Object set? The Military set can be called Auz Military Objects with Fences.
It will cause a problem in your game if you been using these Park fences that I uploaded yesterday.
The taller fences can stay in the military set as that was the main intention for them.
If any one has another suggestion please tell me soon.
If you or any one else like to draw other military vehicle then I see if I can add them.
Very nice .. see you used the pedestrian gates with the tall fences. Shall see if I can make some for the tall fences too.
That could be possible .. but it something to look at later when I get all the following done:
Oh hey! That almost looks like Praga V3S!
That could be possible .. but it something to look at later when I get all the following done:
Those truck I do are from Polroad vehicle set. The Praga is parts of two different trucks. Took cab off one truck and the back off another and welded the parts together.
Glad you and other like what been done.
We drive on the correct side and you drive on the wrong side
I know! We've only been driving like this for about 80 years. We also drove on the left side.GarryG wrote: ↑05 Feb 2023 23:43We drive on the correct side and you drive on the wrong side![]()
There are some American roads in my road sets.
When start OpenTTD ..
* go to NewGRF Settings
* select the road file
* go to Set Parameters
* here you can choose Road Style. Australian/Europe or American.
I was hoping to work on my road set last weekend, but got side roaded again doing other things instead.![]()
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