Funny... if you buy every square around a town, it can't expand.
With this knowledge you can have the town expand in the direction you choose (towards your stations).
I wonder if it stores the "expansion", and applies it all when it gets chance to expand or if it discards the opportunity?
Town Expansion
Moderator: OpenTTD Developers
Re: Town Expansion
*mumbles* bridges and tunnels anyone? xDSvartypops wrote: ↑25 Nov 2022 14:44 Funny... if you buy every square around a town, it can't expand.
With this knowledge you can have the town expand in the direction you choose (towards your stations).
I wonder if it stores the "expansion", and applies it all when it gets chance to expand or if it discards the opportunity?
Edit:
Kidding aside, at some point the town will escape ... unless you buy all the land beyond the max lenght you have set for bridges and tunnels in your game.
If you prefer playing this way you may as well not allow towns and cities to build roads at all, and build roads yourself so that the town/city expands along those as your intention is according to your post?
-- .- -.-- / - .... . / ..-. --- .-. -.-. . / -... . / .-- .. - .... / -.-- --- ..- .-.-.-
--- .... / -.-- . .- .... --..-- / .- -. -.. / .--. .-. .- .. ... . / - .... . / .-.. --- .-. -.. / ..-. --- .-. / .... . / --. .- ...- . / ..- ... / -.-. .... --- --- -.-. .... --- --- ... .-.-.- / ---... .--.
Playing with my patchpack? Ask questions on usage and report bugs in the correct thread first, please.
All included patches have been modified and are no longer 100% original.
--- .... / -.-- . .- .... --..-- / .- -. -.. / .--. .-. .- .. ... . / - .... . / .-.. --- .-. -.. / ..-. --- .-. / .... . / --. .- ...- . / ..- ... / -.-. .... --- --- -.-. .... --- --- ... .-.-.- / ---... .--.
Playing with my patchpack? Ask questions on usage and report bugs in the correct thread first, please.
All included patches have been modified and are no longer 100% original.
- 2TallTyler
- Route Supervisor
- Posts: 495
- Joined: 11 Aug 2019 18:15
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Re: Town Expansion
To answer your question, no, towns don’t store the missed growth. If a growth attempt fails it gives up until the next attempt and doesn’t remember that.
Re: Town Expansion
You can use the Setting to stop towns from building roads, and then you can build your own roads thus guiding them to where you want.
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
Re: Town Expansion
There are much simpler ways to direct town growth
Town "stores" growth to a certain extent. It will try to build houses every day until it succeeds, so when you unblock it you'll quickly get one house but will have to wait full growth cycle for the ones after.
Town "stores" growth to a certain extent. It will try to build houses every day until it succeeds, so when you unblock it you'll quickly get one house but will have to wait full growth cycle for the ones after.
- Svartypops
- Engineer
- Posts: 28
- Joined: 20 Nov 2022 15:15
Re: Town Expansion
Good to know, thanks.2TallTyler wrote: ↑26 Nov 2022 18:08 To answer your question, no, towns don’t store the missed growth. If a growth attempt fails it gives up until the next attempt and doesn’t remember that.
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