[RELEASE] Separate wagons for coal and iron.

Discuss, get help with, or post new modifications, graphics or related tools for Locomotion in this forum.

Moderator: Locomotion Moderators

Post Reply
User avatar
chevyrider
Tycoon
Tycoon
Posts: 3285
Joined: 16 Sep 2004 09:52
Location: Amersfoort The Netherlands

[RELEASE] Separate wagons for coal and iron.

Post by chevyrider »

If seen many players who have problems with hauling coal and iron with one train.
Most of them including me want to go to a coal mine,full load say 5 wagons, go to an iron ore mine and load say 5 other wagons with ore.
Then go with the whole train to the steel mill.
Perhaps something for Scrat and Oppie to do with their open wagens?
Like the blue hopperwagen only for iron, and the brown open wagon only for coal?
Something like that is already done with the large N.L flatbed.
This one loads steel and lumber, but no paper.
Great, here for a haven't to do the "unload all paper"order at the paper mill.
So guys, or some one else, please. :wink:
Last edited by chevyrider on 10 Apr 2005 10:33, edited 1 time in total.
-
-
39 years experience with trains and still driving.
-
-
Loewe13
Traffic Manager
Traffic Manager
Posts: 217
Joined: 25 Sep 2004 15:18
Location: Germany

Post by Loewe13 »

just tell me the dat names and you will have your mod in minutes ;-)))
User avatar
chevyrider
Tycoon
Tycoon
Posts: 3285
Joined: 16 Sep 2004 09:52
Location: Amersfoort The Netherlands

Post by chevyrider »

Loewe13 wrote:just tell me the dat names and you will have your mod in minutes ;-)))
It's the NLOW.dat Must only load coal.
It's the NLZL2.dat Must only load ironore.
But Loewe, PLEASE,PLEASE, first ask permission to Scrat and Oppie, they are their mods. :wink:
-
-
39 years experience with trains and still driving.
-
-
Loewe13
Traffic Manager
Traffic Manager
Posts: 217
Joined: 25 Sep 2004 15:18
Location: Germany

Post by Loewe13 »

ok, *working*

btw. i will not ask scrat and oppie but i will credit them in the readme, that i only changed the xml and the rest was made by them and all should be fine ;-)
Loewe13
Traffic Manager
Traffic Manager
Posts: 217
Joined: 25 Sep 2004 15:18
Location: Germany

Post by Loewe13 »

here is it have fun
Attachments
chevy.zip
(252.81 KiB) Downloaded 1119 times
User avatar
chevyrider
Tycoon
Tycoon
Posts: 3285
Joined: 16 Sep 2004 09:52
Location: Amersfoort The Netherlands

Post by chevyrider »

Many,many thanks, you're fantastic. :D :D
-
-
39 years experience with trains and still driving.
-
-
Valamas
Engineer
Engineer
Posts: 1
Joined: 23 Nov 2022 20:38

Re:

Post by Valamas »

chevyrider wrote: 10 Apr 2005 10:34 Many,many thanks, you're fantastic. :D :D
Hello @chevyrider
Do you or anyone else have the original mod so I can have separate coal and iron-ore wagons.

Any other link I visit ends in a broken link.

I know I am reviving an old thread. I don't have any other way to contact you.
thank you.
User avatar
Walter1940
President
President
Posts: 955
Joined: 19 Mar 2007 01:30
Location: Munich, Germany
Contact:

Re: [RELEASE] Separate wagons for coal and iron.

Post by Walter1940 »

Wow, 17 years. A new record.

You can download the wagons you want two posts above yours. The link still works.
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/
Post Reply

Return to “Locomotion Graphics, Modifications & Tools”

Who is online

Users browsing this forum: No registered users and 0 guests