AuzObjects

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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GarryG
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Re: AuzObjects

Post by GarryG »

Quast65 wrote: 30 Sep 2022 10:25 Awesome stuff!!
Glad to hear your health is improving!
Thank to you and all the others who sent me their wishes and thoughts of my health.
Hard part trying to remember some thinks and concentrating on what I doing .. so many projects I have started and not finished as basically forgot what I was doing and how to do it.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
RoyalExamination9410
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Re: AuzObjects

Post by RoyalExamination9410 »

Glad you like. Health improving so hope to be able to do some more of my projects.
Great to hear, glad you're doing better.
Hope to work on them over the weekend.
Looking forward to the new update!
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GarryG
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Re: AuzObjects

Post by GarryG »

AuzSportsObjects
Subject: Car Racing
Made a few objects for the car racing tracks.

Added:
* Car Race Track Autolay (this set have the crash barriers and car tires)
* Fence with Curved wire
* Fence Inside Corners
* Stadiums and Grand stands (with the Fence with Curved wire)
* Nascar Tracks

samples of Nascar Tracks (Can also use objects from the Spectators section) Can have the slopes as deep as you like .. these images of 1 and 2 slope depths).
The grand stands and stadiums do not align with the rear views and the Nascar fences. I need to make an adjustment here.
I see on internet Nascar tracks have markings but some are different to others. Wonder if I just add white or a yellow line at the bottom of the slopes.
1 slope deep
1 slope deep
Nascar3.png (62.1 KiB) Viewed 2455 times
2 slopes deep
2 slopes deep
Nascar4.png (76.51 KiB) Viewed 2455 times
If you like to try what I done so far you will find them all under "Car Racing".
AuzSportObjects.grf
(9.5 MiB) Downloaded 73 times
Suggestions appreciated.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

AuzSportsObjects
Subject: Car Racing
Problem .. if I add the section to the Nascar Tracks for more then 1 slope level it going to cause a few problems with track markings and also when I add the cars.

So I will remove those pieces. What I could do is replace them with different track surfaces and markings so will have a 4 varieties to choose from.

Hope to work on them today.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

AuzSportsObjects
Subject: Car Racing


UPDATES:
* Added Nascar Cars to use with the Nascar Tracks.
* Removed the 2nd slope section of the nascar tracks
* Added 2 more Nascar Tracks as shown in these 2 images (4 in total).
Nascar5.png
Nascar5.png (123.38 KiB) Viewed 2374 times
Nascar6.png
Nascar6.png (95.21 KiB) Viewed 2374 times
* Added guide lines to the Nascar Tracks
* Fixed: The grand stands and stadiums that did not align with the rear views and the Nascar fences.
* Suggestion: For Nascar Tracks .. use the grand stands, stadiums and spectators in the Spectator Menu.
(The grand stand and stadium that I added the fences to .. uses these with other race track configurations.)

Future Plans:
* Add objects that will go with the pit lanes. (Suggestions appreciated)
* Add fences to over spectators
* See if I can add drag racing tracks

This game file should be safe to use in games now. Future additions should not interfere with the work you do.
Attachments
AuzSportObjects.grf
(10.17 MiB) Downloaded 71 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

AuzSportsObjects
Subject: Car Racing


Pit Lane.

A try at doing buildings for the pit lanes.

These buildings with have something else placed on top. Images I seen on internet some have a building probably for company officials and advertisers so I probably do the same.
The buildings will be multi select single tiles and hope do a few more of different colours.
PitStops1a.png
PitStops1a.png (9.4 KiB) Viewed 2346 times
They can be joined together like this.
PitStops1.png
PitStops1.png (8.49 KiB) Viewed 2346 times
I hope do more tomorrow Monday. I be busy with personal things Tuesday, Wednesday and Friday so none or very little will get done those days.

If any one interested here the source to what I been doing to AuzSportsObjects .. it includes the graphics work area in .psd format.
Attachments
AuzObjectsSportsSource2OctT2022.rar
(12.28 MiB) Downloaded 62 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Quast65
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Re: AuzObjects

Post by Quast65 »

GarryG wrote: 02 Oct 2022 08:04 Pit Lane.
Wow!
Could you do those with F1 cars too?
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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GarryG
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Re: AuzObjects

Post by GarryG »

Quast65 wrote: 02 Oct 2022 09:23 Could you do those with F1 cars too?
Do you mean like this?
Attachments
PitStops2.png
PitStops2.png (10.5 KiB) Viewed 2324 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Quast65
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Re: AuzObjects

Post by Quast65 »

Awesome!! :bow:
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
tramlover
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Re: AuzObjects

Post by tramlover »

nice stuffs for our games, thanks!!! Any chance you add your projects to bananas? it will be good for our multiplayer games.
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GarryG
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Re: AuzObjects

Post by GarryG »

Quast65 wrote: 02 Oct 2022 10:06Awesome!!
Goodie .. should they be several some with and some with out the building on top?
tramlover wrote: 02 Oct 2022 18:50 nice stuffs for our games, thanks!!! Any chance you add your projects to bananas? it will be good for our multiplayer games.
Before I start adding them to Bananas some sets need to be re-did. I dare say once they on Bananas will get lot more suggestions to add stuff.
So before I do like to remake some sets.
AuzTownObjects for instance it is full no room to add any more. When I first made it I did not know how to code multi-select and random sets. So I like to re-do AuzTownObjects and a few others and change many of the objects so they are multi-select and random. I have started doing this and only half way done so far and already I have room for 26 more objects that can be added later.

AuzFarmObjects, AuzIndustryObjects, RoadObjects, WaterObjects and AuzFenceObjects are some that need to be improved.

Also like to make a new set called Boating, Camping and Fishing. (Based on a business in Australia called BCF). Move all the smaller boats, people camping and fishing all into one basket.

Hope that explains it :roll: .

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Quast65
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Re: AuzObjects

Post by Quast65 »

should they be several some with and some with out the building on top?
I think you already know my answer... :twisted:
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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GarryG
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Re: AuzObjects

Post by GarryG »

Quast65 wrote: 02 Oct 2022 23:40 I think you already know my answer...
Both? With and without cars and racing cars.

Added:
* Pedestrian bridges. They over lap the roads so can be used on actual roads as well.
Got room for 2 more if anyone has a favorite colour. But not black as blends in to much with the roads.
Pedestrian Bridges.png
Pedestrian Bridges.png (24.44 KiB) Viewed 2208 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

AuzSportsObjects
Subject: Car Racing


Time I gave you all The Pits.

The Pits are ready .. just some tweaking with the Pit Lanes to do or make another set.
The pit lane entrances should look like this. (Using the AuzQT65CarRacing Road Set).
Pit Lanes.png
Pit Lanes.png (16.37 KiB) Viewed 2165 times
But when the pit lanes are used with the Autolay object roads they look like this.
(I think to put on my thinking cap to work out best way to do this).
ThePits2.png
ThePits2.png (23.56 KiB) Viewed 2165 times
These are the types of The Pits I did.
4 choices with and without the 2nd floor.
You have:
* No Cars
* Cars on Display (they getting ready to go out to the starting line)
* Cars Service (cars being serviced and refueled)
* Racing cars Service (being serviced and refueled)

I will upload what I done so fare and well as the AuzQT65CarRacing in a few moments.
Attachments
ThePits1.png
ThePits1.png (41.99 KiB) Viewed 2165 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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GarryG
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Re: AuzObjects

Post by GarryG »

Here the updated AuzSportObjects.
AuzSportObjects.grf
(11.15 MiB) Downloaded 71 times
and here the AuzQT65CarRacing.
AuzQT65CarRacing.grf
(794.74 KiB) Downloaded 72 times
I wonder if I should change the design of the race tracks so that the line is moved out to the far edges and make the them look wider.
Widen the race tracks.png
Widen the race tracks.png (4.18 KiB) Viewed 2161 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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kamnet
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Re: AuzObjects

Post by kamnet »

Yes please, wider roads with markings. :) And if I'm not too demanding, a companion road set so we can really race my Iveco and MAN trucks to simulate some semi-truck racing? ;)

(I got LOTS of ideas for this, please bug me in PMs)
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GarryG
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Re: AuzObjects

Post by GarryG »

kamnet wrote: 03 Oct 2022 07:03 Yes please, wider roads with markings.
If those who been using the object race tracks ok with it, will start widening them all. Be Thursday at earliest before I can start on them.
kamnet wrote: 03 Oct 2022 07:03 a companion road set so we can really race my Iveco and MAN trucks to simulate some semi-truck racing?
The AuzQT65CarRacing is a actual road set that Quast65 and I worked on many moons ago. If he don't mind maybe I could widen these roads as well as the object ones.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Quast65
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Re: AuzObjects

Post by Quast65 »

If those who been using the object race tracks ok with it, will start widening them all.
Maybe better as an extra set?
maybe I could widen these roads as well as the object ones.
As above, maybe as an extra roadset?

The more variety, the better, right? :P
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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GarryG
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Re: AuzObjects

Post by GarryG »

Had a try at a wider road set and this how they look.
Widen the race tracks2.png
Widen the race tracks2.png (62.74 KiB) Viewed 2104 times
I'll put them in a separate Menu section maybe call it Wide Race Tracks.

Think the pit lanes and The Pits could have own Menu section as well.
Quast65 wrote: 03 Oct 2022 09:13 Maybe better as an extra set?
I think your right.

Should I do extra set in the AuzQT65CarRacing as well?

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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Quast65
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Location: The Netherlands

Re: AuzObjects

Post by Quast65 »

GarryG wrote: 03 Oct 2022 09:22 Should I do extra set in the AuzQT65CarRacing as well?
As an extra actual usable roadset? Yes, please!

Nice work buddy!
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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