Vanilla vehicles causing game crash

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luk3Z
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Joined: 25 Dec 2005 17:42
Location: Kielce, Poland (Mars sometimes)

Vanilla vehicles causing game crash

Post by luk3Z »

Vanilla vehicles causing possible game crash during load a game with other scenario.
If you using scenario editor try to not selecting following vehicles (just for your information for avoiding possible game crash):

Landscape GB/US/Alpine:
1st: Flatbed Wagon weight 6t
2nd: Goods Wagon 7t
3rd: Livestock Wagon 7t
4th: Mail Car 8t
5th: Passenger Carriage 10t
6th: SLM HG 2/3
7th: Tanker Wagon 7t
8th: Wagon 6t

Not fixed yet.
Last edited by luk3Z on 15 Apr 2022 16:37, edited 3 times in total.
Find new graphics easier:
GRFCrawler -> http://grfcrawler.tt-forums.net
BaNaNaS -> https://bananas.openttd.org/
32 bit gfx in OTTD (32bpp) -> https://wiki.openttd.org/en/Community/N ... 20graphics
TTDPatch 2.6 -> viewtopic.php?f=19&t=67694
How to subtract tax from income (workaround) -> viewtopic.php?t=89763&start=20
How to ban distance from income -> Simple Cargo Decay Override
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Zakos
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Re: Vanilla vehicles causing game crash

Post by Zakos »

Are you linking to the OpenLoco page because the mod fixes this?
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luk3Z
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Traffic Manager
Posts: 197
Joined: 25 Dec 2005 17:42
Location: Kielce, Poland (Mars sometimes)

Re: Vanilla vehicles causing game crash

Post by luk3Z »

Zakos wrote: 28 Mar 2022 05:09 Are you linking to the OpenLoco page because the mod fixes this?
Nope. OpenLoco caused it since v20.50 :P
Waiting for a fix.
Find new graphics easier:
GRFCrawler -> http://grfcrawler.tt-forums.net
BaNaNaS -> https://bananas.openttd.org/
32 bit gfx in OTTD (32bpp) -> https://wiki.openttd.org/en/Community/N ... 20graphics
TTDPatch 2.6 -> viewtopic.php?f=19&t=67694
How to subtract tax from income (workaround) -> viewtopic.php?t=89763&start=20
How to ban distance from income -> Simple Cargo Decay Override
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