CHIPS Concrete Road - EDITED
Moderator: Graphics Moderators
CHIPS Concrete Road - EDITED
Hi OpenTTD friends
I missed one industrial road so with codes from GarryG and Andrew350', with lines from Ufiby's roads and ground from FIRS team I made this concrete road in CHIPS industry style. It's compatible with Ratt Roads, U&RaTT and AuzRoads.
If there's any problem with the license, let me know and I'll fix it.
- Attachments
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- chipsconcreteroad.grf
- (53.99 KiB) Downloaded 90 times
Last edited by fridaemon on 19 Jan 2022 20:43, edited 1 time in total.
Re: CHIPS Concrete Road
Cool. I've been using a lot more CHIPS and ISR recently and this'll work good with it.
Re: CHIPS Concrete Road
Cool! But this is not enough. The depot is definitely an ISR. Graphic sprites are designed exclusively for OpenGFX. And the original graphics are missing. The text at the end of the speed is displayed colored black. Let me help you make better graphics? If you can.
Re: CHIPS Concrete Road
Thanks At first I did it for my personal use, so It was enough for me. I finally decided to share it, so I did few a few aesthetic changes.
About depots ... I used template from GarryG's folder, because two ones I chose from CHIPS/FIRS set, didn't work good. Garry's template has wrong values and I was lazy to repair it. Previously I worked with depots bellow. But with these position values It didn't work well. And unfortunatelly I ovewrote these edited buildings with FIRS ones.
And of coure, you or anyone else eould do anything with this set. If you have time and passion, I'll be glad, If you'll add magic to these roads As I said, previously I did this additional roadtype just for me.
SOURCE CODE WAS REMOVED BECAUSE OF ERROR THERE.
Last edited by fridaemon on 19 Jan 2022 20:27, edited 1 time in total.
Re: CHIPS Concrete Road
I've just opened my game and this roadtype hasn't worked. Now it's solved. Sorry.
There were wrong LABEL and some missing things, so vehicles couldn't drive there. Now it seems to be OK.
There were wrong LABEL and some missing things, so vehicles couldn't drive there. Now it seems to be OK.
- Attachments
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- chipsconcreteroad.tar
- (1.02 MiB) Downloaded 72 times
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