Game Speed

Got a problem with OpenTTD? Find some help here.

Moderator: OpenTTD Developers

Post Reply
invert456
Engineer
Engineer
Posts: 12
Joined: 16 Jun 2012 23:03

Game Speed

Post by invert456 »

I am wondering if anyone has come across the same issue with gameplay after a certain time as their saved game has got bigger (30Mb), this is around 4 years worth of gameplay. Whether it is on normal or on fast forward it is at a snails pace. I have the largest map possible, some 3000 trains (nothing else as inflation/cost multiplyer doesn't make them viable - another issue, if anyone knows how to fix please also comment), multiple industries (FIRS) and I find it difficult to do anything now due to how slow the game is.

I am already aware of the following that OpenTTD runs on one core (I have 4), even when running on fast forward it is still only at 15% of the CPU and 5Gb of my 16Gb RAM.

Does anyone have the same issue or anyone aware of specific settings that can be adjusted to force faster gameplay?
_dp_
Transport Coordinator
Transport Coordinator
Posts: 278
Joined: 18 Dec 2013 12:32

Re: Game Speed

Post by _dp_ »

Yeah, 3000 vehicles is about the point where the game can start to slow down even on modern cpu, especially with newgrfs and 4k map. Not really much you can do about it sadly. Though you can try posting a screenshot of the frame rate window (under ? button) or fps console command in case there is some other issue at play here.
invert456
Engineer
Engineer
Posts: 12
Joined: 16 Jun 2012 23:03

Re: Game Speed

Post by invert456 »

This says it all I think 😂
Attachments
75176ED0-203E-4DC4-B396-8BF55634C668.png
75176ED0-203E-4DC4-B396-8BF55634C668.png (11.21 KiB) Viewed 1615 times
User avatar
Redirect Left
Tycoon
Tycoon
Posts: 7249
Joined: 22 Jan 2005 19:31
Location: Wakefield, West Yorkshire

Re: Game Speed

Post by Redirect Left »

Yes, you've probably capped out your processor.
I currently have over 5000 trains, on a 2048x2048 map, using about 490MB RAM, and my frame data is below
Image

bare in mind though, I am running this on an i9-12900K with 64GB RAM, fast forward is still noticeably faster (frame data suggests 1x to nearly a flat 3x), it is still a lot slower than an empty map runs though at full. So I'm not sure how many more trains i can get before it starts to go below 1x speed lol
Image
Need some good tested AI? - Unofficial AI Tester, list of good stuff & thread is here.
Taschi
Route Supervisor
Route Supervisor
Posts: 425
Joined: 11 Oct 2014 22:58

Re: Game Speed

Post by Taschi »

I hate having train ticks. Dragging your train to the train vet is such a bother and I don't want my train to catch a nasty disease.

*runs away really fast*
Eddi
Tycoon
Tycoon
Posts: 8267
Joined: 17 Jan 2007 00:14

Re: Game Speed

Post by Eddi »

Back when i first got TTO on my 386 computer with 25MHz, the game slowed noticeably with each train, and pretty much ground to a halt at the maximum of 60 trains. if you ignore the bigger maps and more complex algorithms (pathfinder, cargodist, etc.), just having factor 100 more trains can cap out modern CPUs
invert456
Engineer
Engineer
Posts: 12
Joined: 16 Jun 2012 23:03

Re: Game Speed

Post by invert456 »

Interestingly I have downloaded the latest nightly release after reading up on FPS. The performance has doubled, still not great by any stretch but it is an improvement.
Post Reply

Return to “OpenTTD Problems”

Who is online

Users browsing this forum: No registered users and 21 guests