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Moderator: Graphics Moderators
The difference between them is mostly that between British English and American English.Micheleromeo121 wrote: ↑05 Sep 2021 20:52 i don't know if there's a difference between a caboose and a brake van, but I guess they could work the same(?)![]()
That mechanic doesn't work in any interesting way, I've tried it. Cargo aging rate is not a useful newgrf property, for various reasons.
First off, it's a pity that you don't post here as much any more. You've been a great inspiration and I've spent countless hours both playing with your sets and reading the nml:s. So I'm not surprised that you already tried out my idea... Though if I understand it correctly, you're still heavily involved in the nml development, which I'm really thankful for.andythenorth wrote: ↑05 Sep 2021 22:12That mechanic doesn't work in any interesting way, I've tried it. Cargo aging rate is not a useful newgrf property, for various reasons.
Not generally posting to these forums any more, but I didn't want you to waste time learning the same lessons I learnt
Iron Horse 2 decreases the running costs for other vehicles in the train (because income from beer and gin). The internet hates this solution, but you know, it works for me so eh.
I've been working with 3ds Max, because I've been using that software for ~20 years and also use it in my work. However, I've heard many people say that Blender actually is better in a lot of ways nowadays. Also, I believe that the NewGRF tutorials are for Blender.Micheleromeo121 wrote: ↑07 Sep 2021 10:55 Hey Brett
To make the models of the various trains, what program do you use?
Since I like your models, I wanted to try to do something with my own hands, maybe I'll manage to make my first NewGRF
Bad_Brett wrote: ↑08 Sep 2021 23:02I've been working with 3ds Max, because I've been using that software for ~20 years and also use it in my work. However, I've heard many people say that Blender actually is better in a lot of ways nowadays. Also, I believe that the NewGRF tutorials are for Blender.Micheleromeo121 wrote: ↑07 Sep 2021 10:55 Hey Brett
To make the models of the various trains, what program do you use?
Since I like your models, I wanted to try to do something with my own hands, maybe I'll manage to make my first NewGRF
You should definitely try it out. I gyess I could have used open source models that other people made, give them proper credit and be finished this project 10 years ago, but... Modelling is the most fun part.![]()
Great! This is pretty much how I started... I wanted to contribute to OpenTTD, so I began creating graphics... Then I got hired as a 3D artist by a big company and worked with real railroads for 7 years. And then I suddenly felt "I want to focus more on OpenTTD", so I ...quit my job and began doing the stuff I really enjoy instead.Micheleromeo121 wrote: ↑09 Sep 2021 14:09 I started using blender some weeks ago, and I'm trying to make a 3d model of an Italian FS (State's Railways) 640 using the original projects
Maybe I'll make a NewGRF out of it in the future![]()
The Southern Pacific steam era set has dining cars and tavern cars that do precisely that. According to the info under the cars in the purchase menu, they change the aging from four ticks (I think) to eight or sixteen (Again, I think).
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