[CZTR / 32bpp ] - Czech total replacement

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VikTTD
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by VikTTD »

CZ:Nebylo by dobré místo kolejí na 230km/h dát zpátky koleje na 160km/h? Dost mi tam chybí pro pomalejší rychlíky s max. rychlostí 160km/h. :bow:
EN:Wouldn't it be a good replace of the tracks at 230 km / h and back put the tracks at 160 km / h? I miss a lot there for slower trains with a maximum speed of 160km / h. :bow:
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stefino_cz
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by stefino_cz »

We have no plan to change speed on our rails. You are able to have 160km/h trains on 230km/h rail...this rail is only more expensive.
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VikTTD
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by VikTTD »

stefino_cz wrote: 17 Oct 2020 11:13 We have no plan to change speed on our rails. You are able to have 160km/h trains on 230km/h rail...this rail is only more expensive.
CZ:Ale ono je blbé, když mi po jedné trati jedou vlaky na 160 a 200km/h nejednou, protože ten na 200km/h dožene toho na 160km/h a potom se zastavuje na každém návěstidle. Ale když na kolejích s max. rychlostí 160km/h jede vlak na 200km/h tak jede stejně jako ten na 160km/h a pro vlaky na 200km/h se dají použít ty na 350km/h.
EN:But it's stupid when my trains run at 160 and 200km / h on one track more than once, because the one at 200km / h catches up at 160km / h and then stops at every signal. But when the train runs at 200km / h on tracks with a maximum speed of 160km / h, it runs the same as the train at 160km / h, and for trains at 200km / h, those at 350km / h can be used.
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by petob »

Voz Eal/Vsa refitnuty na 57t zeleznej rudy - chybajuce sprite pri jazde "vpravo" po rovine, v opacnom smere su vagony v poriadku, aj pri jazde do kopca a inym smerom
ČSAD, 22nd Oct 1965.png
(4.44 MiB) Not downloaded yet
a este otazka, zacal som rokom 1950 a jediny nakladny voz (a aj teraz v r. 1965) je Sentinel, je to ok?
(RTO 706 je iba cesterna a agro)
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Holyhong »

I checked out your pics on FB regarding new houses. Just one word: WOW!!!!

When are these awsome grfs going to be released?
Can't wait to play with them.
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Zley_Muffle »

a este otazka, zacal som rokom 1950 a jediny nakladny voz (a aj teraz v r. 1965) je Sentinel, je to ok?
(RTO 706 je iba cesterna a agro)
Yes, it is OK - at the moment there are not other vehicles available early in game. Truck set needs much more work, but right now we are focusing on infrastructure (bridges and such), but do not worry, there will be definitely many more trucks (Praga, Škoda, Tatra...) in the future, so road transport would be possible cca from 1920.
I checked out your pics on FB regarding new houses. Just one word: WOW!!!!

When are these awsome grfs going to be released?
Can't wait to play with them.
Thanks, always glad to hear you like it! If all goes well, there should be semi-official release around christmas. I still have lot of work to do, we are missing several key structures for modern era - and thats only for starters. My plans are big, but the time is scarce and I would like to release something that is not downright broken. That also means we will have to release industry set around same time, otherwise the economy of the game would be... downright broken and utterly cheesy :D
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VikTTD
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by VikTTD »

CZ: Já si stáhl na zkoušku domy (CZTR Houses) a CZTR Industry z vašeho disku (Doufám, že to nevadí), a zjistil jsem malou nepříjemnou věc. A to tu, že když máte vlak a dáte celkový náklad tak se vám u cestujících ukáže: 0 cestujících () ...místo: 0 cestujících (464 cestujících) -VIZ Obrázek:
EN: I downloaded CZTR Houses and CZTR Industry from your disk for a test (I hope it doesn't matter), and I found a small annoying thing. And the fact that if you have a train and click on the total load, you will see the passengers: 0 passengers () ...instead: 0 passengers (464 passengers) -SIDE Picture:
(PS: Vím, že je to trprve ve vývoji)
Chyba_v_celkové_kapacitě(upraveno).png
(904.12 KiB) Not downloaded yet
Holyhong
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Holyhong »

Zley_Muffle wrote: 31 Oct 2020 09:49
a este otazka, zacal som rokom 1950 a jediny nakladny voz (a aj teraz v r. 1965) je Sentinel, je to ok?
(RTO 706 je iba cesterna a agro)
Yes, it is OK - at the moment there are not other vehicles available early in game. Truck set needs much more work, but right now we are focusing on infrastructure (bridges and such), but do not worry, there will be definitely many more trucks (Praga, Škoda, Tatra...) in the future, so road transport would be possible cca from 1920.
I checked out your pics on FB regarding new houses. Just one word: WOW!!!!

When are these awsome grfs going to be released?
Can't wait to play with them.
Thanks, always glad to hear you like it! If all goes well, there should be semi-official release around christmas. I still have lot of work to do, we are missing several key structures for modern era - and thats only for starters. My plans are big, but the time is scarce and I would like to release something that is not downright broken. That also means we will have to release industry set around same time, otherwise the economy of the game would be... downright broken and utterly cheesy :D
:bow: :bow: :o :D
Am I Dreaming?!? THIS FEELS LIKE CHRISTMAS ALREADY!
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Zley_Muffle
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Zley_Muffle »

Am I Dreaming?!? THIS FEELS LIKE CHRISTMAS ALREADY!
Yeah, we have somewhat of a tradition to release new things around that time...

...well, I did not specify it will be Christmas 2020 so... :twisted: :D
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Toomix
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Toomix »

Hello,

EN: I use OpenTTD 1.10.3 without any other newgrf. I downloaded all CZTR newgrf via ingame downloader. I switched to zbase too. I have a problem when I want to use all CZTR newgrf. I use CZTR newgrf, I add them and I confirm dialog, everything is OK. I can build roads and railways etc. But when I want to confirm adding CZTR-Engines-Diesel, CZTR-Engines-Electric or CZTR-Engines-Steam, whole OpenTTD get suck. Music is playing, but game is not responding. Is there any solution? Thanks.

CZ: Mám OpenTTD 1.10.3 bez jakýchkoliv newgrf. Přes menu ve hře jsem stáhnul všechny CZTR newgrf (viz screenshot). Přepnul jsem na zbase a mám problém s přidáváním grafiky. Přidám CZTR grafiku, potvrdím dialog a vše je OK. Mohu stavět silnice, železnici atd. Když ale přidávámm lokomotivy (dieselové, elektrické nebo parní) tak se celá hra zasekne. Hudba hraje, ale hra neodpovídá. Nenapadá vás k tomu nějaké řešení? Děkuji.
2020-11-28 09_20_18-Total Commander (x64) 9.51.png
2020-11-28 09_20_18-Total Commander (x64) 9.51.png (23.03 KiB) Viewed 5116 times
2020-11-28 09_14_42-OpenTTD 1.10.3.png
2020-11-28 09_14_42-OpenTTD 1.10.3.png (22.51 KiB) Viewed 2168 times
2020-11-28 09_09_23-OpenTTD 1.10.3.png
2020-11-28 09_09_23-OpenTTD 1.10.3.png (6.96 KiB) Viewed 5116 times
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nirasa
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by nirasa »

Toomix wrote: 28 Nov 2020 08:23 Hello,

EN: I use OpenTTD 1.10.3 without any other newgrf. I downloaded all CZTR newgrf via ingame downloader. I switched to zbase too. I have a problem when I want to use all CZTR newgrf. I use CZTR newgrf, I add them and I confirm dialog, everything is OK. I can build roads and railways etc. But when I want to confirm adding CZTR-Engines-Diesel, CZTR-Engines-Electric or CZTR-Engines-Steam, whole OpenTTD get suck. Music is playing, but game is not responding. Is there any solution? Thanks.

CZ: Mám OpenTTD 1.10.3 bez jakýchkoliv newgrf. Přes menu ve hře jsem stáhnul všechny CZTR newgrf (viz screenshot). Přepnul jsem na zbase a mám problém s přidáváním grafiky. Přidám CZTR grafiku, potvrdím dialog a vše je OK. Mohu stavět silnice, železnici atd. Když ale přidávámm lokomotivy (dieselové, elektrické nebo parní) tak se celá hra zasekne. Hudba hraje, ale hra neodpovídá. Nenapadá vás k tomu nějaké řešení? Děkuji.
EN: I don't know if I will hit your problem and it will be solved. It is not a good idea to combine zBase and CZTR_Ground. You can only have one such newgrf in the game.
Another good idea is to have all the locomotives at the bottom of the list.

CZ: Nevím, jestli se trefím do vašeho problému a bude tímto vyřešený. Není dobrý nápad kombinovat zBase a CZTR_Ground. Můžete mít ve hře jen jeden takový newgrf.
Další dobrý nápad je mít všechny lokomotivy v seznamu úplně dole.
My YouTube channel: https://www.youtube.com/c/nirasa/videos Czech language. :D
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Argus »

CZTR trains cannot be used with XIS (Extreme industry set)
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Argus »

Toomix wrote: 28 Nov 2020 08:23
A small warning, you can't change the graphics in the running game
Malé upozornění, nelze měnit grafiky v rozjeté hře
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Argus »

Trains do not work with Extreme industry set, probably because of the additional load paint?
Vlaky nefungují s Extreme industry setem, zřejmě kvůli nákladu nátěr, tento set využívá maximum nákladů.
petrovich1234
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by petrovich1234 »

Hello guys.
Look at this screens please. I choose OpenGFX graphic and have this problems. Texture sometime have 8bit (screens 1 and 2).
1111.png
(2.66 MiB) Not downloaded yet
2222.png
(4.86 MiB) Not downloaded yet
And i don't understand what whis train depot (vlakové nádraží ??). They have texture for 2 or more tile, but in the game this is not so.
3333.png
(2.41 MiB) Not downloaded yet
Thx for help.
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spajdy
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by spajdy »

petrovich1234 wrote: 19 Dec 2020 20:23 And i don't understand what whis train depot (vlakové nádraží ??). They have texture for 2 or more tile, but in the game this is not so.
3333.png

Thx for help.
They made extra sprite in "Terrain > Obcejts" for depots, so it looks more realistic.
With best regards,
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by VikTTD »

Hello guys.
Look at this screens please. I choose OpenGFX graphic and have this problems. Texture sometime have 8bit (screens 1 and 2).
1111.png
2222.png
And i don't understand what whis train depot (vlakové nádraží ??). They have texture for 2 or more tile, but in the game this is not so.
3333.png

Thx for help.
CZ: V okně "úprava terénu" je vpravo ikona "Objekty", na kterou když kliknete, tak se vám zobrazí CZTR Addons, ve kterém jsou doplňky pro depa a zarážedla.
EN: In the "terrain modification" window, on the right is the "Objects" icon, which, when clicked, will display the CZTR Addons, in which there are accessories for depots and stops.
Objects_toturial.png
(1.02 MiB) Not downloaded yet
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by Arnoud »

petrovich1234 wrote: 19 Dec 2020 20:23 Hello guys.
Look at this screens please. I choose OpenGFX graphic and have this problems. Texture sometime have 8bit (screens 1 and 2).
1111.png
2222.png
This problem is not caused by the CZ graphics, it is caused by the '32bbp extra zoom complete graphics', which I think is allso linked to in the downloads of the CZ team, it is of different authors though and was created a long time ago when 32bbp was still in an experimental phase.
Unlike what its name suggests this set is not 100% complete and so some buildings and industries will still display the open graphics base sprites.

You can solve this by switching your base graphics from open graphics to Zbase, these buildings will then be 32bbp, just slightly less good looking than the 32bbp extra zoom complete graphics.
petrovich1234 wrote: 19 Dec 2020 20:23 And i don't understand what whis train depot (vlakové nádraží ??). They have texture for 2 or more tile, but in the game this is not so.
3333.png

Thx for help.
Yes the CZ depots are designed to be built as 2 separate parts, a front and a back.
Coder for the 2cc trams (passenger) and the 2cc cargo trams
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stefino_cz
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by stefino_cz »

Hi everyone. CZTR Tram set 2.0.0 has been published. Merry Christmas and Happy new year!
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bassem.90
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Re: [CZTR / 32bpp ] - Czech total replacement

Post by bassem.90 »

stefino_cz wrote: 24 Dec 2020 10:23 Hi everyone. CZTR Tram set 2.0.0 has been published. Merry Christmas and Happy new year!
First of all thank you 😍 I tried but to download the set from the online server , download was completed but the set didn't appear in my newgrf list . Please if you can fix 🙏
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