AuzObjects

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

Glad you all like this idea for the Menu .. no idea why I not thought of it sooner. Maybe before I was younger and learning and now older and suppose to be wiser.

I not sure if these changes will destroy a saved game ..

See if can get them ready by the weekend.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

Making progress on the new Menu system for the objects and finding a few old errors as well.

I got no idea if these changes will effect a saved game, so if you have a good game going best not to down load these new files until you finish the game your playing now.

Changes that I have made or hope to make besides the new Menu.

* The AuzBeachObjects and AuzBeachObjects32 have been combined into one set. (You will no longer need AuzBeachObjects32).
* Some objects in the AuzRattRoadsObjects (fences, power poles and animals) been move to their respective object set.
* Improve the graphics in AuzWaterObjects to the Jetty.
* The only new addition to the sets at the moment is people fishing from boats.
fishing.png
fishing.png (7.95 KiB) Viewed 2042 times
* Will issue the AuzIndustryObject set again, main so I can add the Mine Shafts that are in the AuzObjectAddOns). The makers of FIRS and CHIPS are still allowed to add any or all of these to their set.
* Hoping I can move objects from AuzObjectAddOns and remove this file.
* Also hoping I can combine the AuzCreeks and AuzLandscapes (problem being between them they have 9 to many files, so hope can find another suitable place for them.

Anyway, it my bedtime .. will work on this again tomorrow.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

Shortly will be uploading the new object sets.

WARNING: These replace ALL previous object sets no mater what file name they are called. They also replace all my object sets on Bananas.

I will test these for several weeks and if no bugs found and no one reports any problems or maybe something else they like to have added, I hope to upload them to Bananas.

There are now 13 Object sets.

AuzBeachObjects -- (This set includes the AuzBeachObject32 set)
AuzCarParksAndSubwayOverlays
AuzCreekAndDrainObjects -- (This set includes AuzLandscapeObjects .. the Culverts have been transferred to AuzRoadAndRailObjects)
AuzFarmObjects
AuzFencesObjects
AuzIndObjects -- (The Mine Shafts been transferred into this set from the AuzObjectAddOns)
AuzObjectsAddOns -- (Some objects from this set been transferred to their appropriate object sets)
AuzPowerAndTelephoneObjects
AuzRattRoadsObjects -- (Some objects from this set been transferred to AuzRoadAndRailObjects)
AuzRoadAndRailObjects -- (Culverts and some road pieces been transferred into this set)
AuzTownObjects
AuzWaterAddOns
AuzWaterObjects

Will start uploading those now and hope get them all done before my bedtime.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzBeachObjects

This set replaces previous version as well as AuzBeachObjects32.

Has the following Menu:
Auz: Rocks Sand Surf
Auz: Sandy Beaches
Auz: Newcastle Seawalls

Game File
AuzBeachObjects.grf
(4.54 MiB) Downloaded 85 times
Source Files
AuzBeachObjects9Sep2020.rar
(7.34 MiB) Downloaded 59 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzCarParksAndSubwayOverlays

No new objects been added to this set. Only alteration is to the Menu display.

Auz: Car Park Zones
Auz: Road Ways
Auz: Buses & Loading Zones
Auz: Overhead Car Parks
Auz: Subway Overlays

Game File
AuzCarParksAndSubwayOverlays.grf
(3.17 MiB) Downloaded 97 times
Source File
AuzCarParksAndSubwayOverlays9Sep2020.rar
(2.66 MiB) Downloaded 52 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzCreekAndDrainObjects

AuzCreekAndDrainObjects also includes AuzLandscapeObjects except for the Culverts which have been transferred to auzRoadAndRailObjects.

Auz: Creeks
Auz: Dams
Auz: Rivers
Auz: Storm Water Drains
Auz: WaterFalls
Auz: Canals
Auz: Natural Landscape
Auz: Rocky Landscape
Auz: Trees


Game File
AuzCreekAndDrainObjects.grf
(5.75 MiB) Downloaded 93 times
Source File
AuzCreekObjects9Sep2020.rar
(10.3 MiB) Downloaded 55 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzFarmObjects

This file has the following:

Auz: Farm Buildings
Auz: Animals
Auz: Vehicles and Machinery
Auz: Crops
Auz: Livestock Pens
Auz: Culverts & Bridges
Auz: Grain Storage


Game File
AuzFarmObjects.grf
(2.56 MiB) Downloaded 85 times
Source File
AuzFarmObjects9Sep2020.rar
(3.48 MiB) Downloaded 57 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzFencesObjects

This has all the fences I could find in all the sets (but possible I missed some)

Auz: Fences
Auz: Gates and Road
Auz: More Fences
Auz: Fence with Roads
Auz: Fences Overlaps

Game File
AuzFencesObjects.grf
(3.72 MiB) Downloaded 94 times
Source File
AuzFences9Sep2020.rar
(5.3 MiB) Downloaded 56 times
Last edited by GarryG on 09 Sep 2020 12:08, edited 1 time in total.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzIndObjects

Auz Industry Objects now has the Mine Shafts that was in AuzObjectAddOns.

Auz: Mine Shafts
Auz: Grain Storage
Auz: Industry Buildings
Auz: More Industry Objects

Game File
AuzIndObjects.grf
(2.19 MiB) Downloaded 94 times
Source File
AuzIndustryObjects9Sep2020.rar
(2.11 MiB) Downloaded 57 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzObjectsAddOns

Many objects from the original AuzObjectsAddOns been transferred to their appropriate object sets.

All the objects associated with Bus and Truck Terminals are still in this set.

Auz: Bus Terminals
Auz: Bus Stations
Auz: Office Buildings
Auz: Truck Terminals
Auz: Bus + Truck Objects

Game File
AuzObjectsAddOns.grf
(6.41 MiB) Downloaded 126 times
Source File
AuzObjectAddOns9Sep2020.rar
(6.82 MiB) Downloaded 61 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzPowerAndTelephoneObjects

This set has Power Poles (some with Wires) and Telephone Poles (also some with wires).

Can also build Power Stations and Sub-Stations.

Auz: Transmission Lines
Auz: Join Buildings/Homes
Auz: Power Lines 1
Auz: Power Lines 2
Auz: Power Lines 3
Auz: Power & Sub-Stations
Auz: Telegraph Poles Large
Auz: Old Poles and wires

Game File
AuzPowerAndTelephoneObjects.grf
(3.53 MiB) Downloaded 86 times
Source File
AuzPower9Sep2020.rar
(2.77 MiB) Downloaded 57 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzRattRoadsObjects

This set originally designed for objects to go with my Road Sets, but can also be used with other roads sets.

Auz: Fake Roads
Auz: Road Signs
Auz: Road Objects


Game File
AuzRattRoadsObjects.grf
(796.67 KiB) Downloaded 93 times
Source File
AuzRattRoadsObjects8Sept2020.rar
(1.1 MiB) Downloaded 55 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzRoadAndRailObjects

This set now has the Culverts from the Landscape Object set.

Auz: Railway Objects
Auz: Railway Signs
Auz: Signalling Equipment
Auz: Communication Towers
Auz: Depot Extensions
Auz: Culverts & Bridges
Auz: Road Objects
Auz: Fake Roads
Auz: Farm Tracks


Game File
AuzRoadAndRailObjects.grf
(2.94 MiB) Downloaded 174 times
Source File
AuzRoadAndRailObjects9Sep2020.rar
(4.62 MiB) Downloaded 57 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzTownObjects

In this set I transferred the Camping objects from the AuzObjectAddOns.

Auz: Houses
Auz: Shops
Auz: Town Buildings
Auz: Parks and Recreation
Auz: Camping


Game File
AuzTownObjects.grf
(3.35 MiB) Downloaded 83 times
Source File
AuzTownObjects8Sep2020.rar
(4.94 MiB) Downloaded 54 times
Last edited by GarryG on 09 Sep 2020 08:20, edited 1 time in total.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzWaterAddOns


This has had some changes to the graphics to Jetties.

The seaplanes have a wider Jetty. The Jetty can also be placed side by side for a wider Jetty. Could not do this with the narrow Jetty as the plane wings would touch.

Auz: Seawalls
Auz: Parks and Recreation
Auz: Houses on Water
Auz: Wharves
Auz: Jetty


Game File (This version was incorrect find update in the EDIT section below.)
(This file been update see below)

Source File
AuzWaterAddOns9Sep2020.rar
(4.55 MiB) Downloaded 57 times
EDITED:

I made a few boo boos with this set. How come we find our mistakes after we make them and not before we make them :oops: :oops: :roll:

In the Auz: Houses on Water are also some Jetties and the Seaplanes. I meant to separate them so that the menu be like this.

Auz: Seawalls
Auz: Parks and Recreation
Auz: Houses on Water
Auz: Wharves
Auz: Jetty
Auz: Seaplanes

Also if t=you look in the Houses on Water are some Beach Buts that goes on the coast shore line. I had the animation for the water wrong.

This is the updated version.

New game file.
AuzWaterAddOns.grf
(3.37 MiB) Downloaded 77 times
Last edited by GarryG on 09 Sep 2020 12:32, edited 2 times in total.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

AuzWaterObjects

This set now has the people in a boat fishing.

Auz: Coastal
Auz: Water Tiles
Auz: Swamp Water
Auz: Water Objects
Auz: Wharves and Mariners
Auz: Ships and Boats
Auz: Jetty
Auz: Trees
Auz: Seawalls

Game File
AuzWaterObjects.grf
(3.86 MiB) Downloaded 105 times
Source File
AuzWaterObjects9Sep2020.rar
(3.59 MiB) Downloaded 59 times
That the lot.

There is no AuzLandscapeObjects and AuzBeachObjects32 .. both of those no longer required as they been transferred into other object sets.

WARNING As I mentioned before I do not know if these will create problems with saved games as these are designed to replace ALL previous object sets.

All these object sets have new Menu. All sets have had new pieces added from other object sets.

Hope you all like the idea of this new Menu.


THE END
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

When you down load those 13 object files .. depending what order you have them in your game how the Object Selection Menu will be displayed.

But it will be something like this.
Object Selection Menu.png
Object Selection Menu.png (13.06 KiB) Viewed 1925 times
EDITED:

Made a boo boo with the auzWaterAddOns .. forgot to split the "Auz: Houses on Water" as it had Seaplanes and Jetties in.

An update has been uploaded in that section above.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
JohnFister
Engineer
Engineer
Posts: 28
Joined: 07 Sep 2020 15:48

Re: AuzObjects

Post by JohnFister »

Thanks for this Garry, this will wil be A LOT easier to navigate - also I love all of your work and just wanted to say thank you for all the effort you put in. :D
My Stuff
UK Objects - viewtopic.php?f=26&t=87779
Object Headers - viewtopic.php?f=26&t=87609
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

JohnFister wrote: 09 Sep 2020 17:45 Thanks for this Garry, this will wil be A LOT easier to navigate - also I love all of your work and just wanted to say thank you for all the effort you put in.
Thank you .. appreciate your comment.

If any one things that any of the "Object Selection Menu" could be improved, given a better name or find items in the wrong section, please let me know.

Had a PM for one confusing section.

In the "AuzCarParksAndSubwayOverlays" I have "Auz: Road Ways" these roads are designed for the car Park and to connect to the Buses and Loading Zones.
Object Selection Menu 2.png
Object Selection Menu 2.png (17.86 KiB) Viewed 1781 times
Next issue of that set if no objections will rename it "Auz: Car Park Roads"

They can be used else where as they are animated, but some pieces can be confusing.
Car Park Roads.png
Car Park Roads.png (32.64 KiB) Viewed 1781 times
Cheers all
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
User avatar
GarryG
Tycoon
Tycoon
Posts: 5869
Joined: 14 Feb 2015 00:44
Location: Newcastle, Australia

Re: AuzObjects

Post by GarryG »

Yesterday I experimented on animating the farm animals. Make a tile with 6 sheep on it and they appear to move to different positions every few seconds.

Was succcessful so hope to re-do all the animals to animate.

I also experimented with the object trucks so they too are animated and change every 30 seconds..

By doing that it allowing me just use 4 IDs instead of 32 for how I had the trucks previously. This also has allowed extra ground tiles under the trucks.
Trucking.png
Trucking.png (56.98 KiB) Viewed 1678 times
Hope to do more other types of trucks now, but not necessary animated. We shall see.

While doing those trucks also been experimenting if I turn off the animation what will happen. I can now code my object sets to do something similar to what ISR/DWE Object sets allow .. where you keep clicking and the objects change.

Some objects have different graphics when you place them multiple times on the same spot. They did this to reduce the number of IDs. So I be able to reduce the number of IDs as well.

Until yesterday I did not know how to code my objects to work that same way, otherwise would have done so sooner.

So I going to re-code as many of the objects I can like they did with the ISR/DWE sets.

Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 12 guests