FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
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- andythenorth
- Tycoon
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- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: FIRS and CHIPS style objects 0.1.8 and new companion mod CIRso released! (20-march-2020). Also on BaNaNas!
FYI screenshots now here https://www.openttd.org/screenshots.html
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.9! (24-march-2020). Also on BaNaNas!
Some previews for the next release, 0.1.10:
Some new mediterranean-style buildings, from the Flour Mill and other FIRS industries. Both terrain-aware and cobblestone versions are being included. This is an example of what can be done when combining FaCso objects with CIRso terrain and transitional ground tiles.
Ammonia plant and plastics plant buildings, plenty of new edits by yours truly. Will probably make these available for Dirt terrain as well.
ISR pipelines on FIRS/CHIPS terrain. This is already in CIRso 0.1.9, but 0.1.10 will add terrain-aware versions.
Various small CHIPS and FIRS buildings and variants will be in 0.1.10 as well.
Huge new selection of Cryo Plant buildings from FIRS 4, all in 2CC.
Expect FaCso and CIRso 0.1.10 to drop tomorrow, probably.
Some new mediterranean-style buildings, from the Flour Mill and other FIRS industries. Both terrain-aware and cobblestone versions are being included. This is an example of what can be done when combining FaCso objects with CIRso terrain and transitional ground tiles.
Ammonia plant and plastics plant buildings, plenty of new edits by yours truly. Will probably make these available for Dirt terrain as well.
ISR pipelines on FIRS/CHIPS terrain. This is already in CIRso 0.1.9, but 0.1.10 will add terrain-aware versions.
Various small CHIPS and FIRS buildings and variants will be in 0.1.10 as well.
Huge new selection of Cryo Plant buildings from FIRS 4, all in 2CC.
Expect FaCso and CIRso 0.1.10 to drop tomorrow, probably.
FIRS and CHIPS style objects (w.i.p.) || also available on BaNaNas!
Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (2-march-2020). Also on BaNaNas!
0.1.10 is out! See first post. Source files attached to this post!
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- cirso_0.1.10_sourcefiles.tar
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- facso_0.1.10_sourcefiles.tar
- (9.52 MiB) Downloaded 191 times
FIRS and CHIPS style objects (w.i.p.) || also available on BaNaNas!
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- Traffic Manager
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Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (2-march-2020). Also on BaNaNas!
I've just started a new game with 1.9. Dammit! Please tell me it's compatable. This looks amazing
Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (2-march-2020). Also on BaNaNas!
If you already use 0.1.8 or later, you will have no problems.Diesel Power wrote: ↑28 Mar 2020 16:04 I've just started a new game with 1.9. Dammit! Please tell me it's compatable. This looks amazing
Only 0.1.8 breaks backwards compatibility with older versions, because I rewrote all of the code. I put that warning there because 0.1.7 is still the most widely used version, according to BaNaNas.
FIRS and CHIPS style objects (w.i.p.) || also available on BaNaNas!
- LupusMechanicus
- Engineer
- Posts: 32
- Joined: 20 Mar 2020 12:29
- Location: Earth's Core
Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
They just keep getting better and better!
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
Mediterranean style house set anyone?
I have enough projects, "just a suggestion"
I have enough projects, "just a suggestion"
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
Funny that you should say that...andythenorth wrote: ↑29 Mar 2020 09:44 Mediterranean style house set anyone?
I have enough projects, "just a suggestion"
We'll see how far I get.
FIRS and CHIPS style objects (w.i.p.) || also available on BaNaNas!
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- Traffic Manager
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Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
Just noticed the snow on the transition corners is slightly out.
This is a great set, I'm enjoying creating better looking industries with it.
This is a great set, I'm enjoying creating better looking industries with it.
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- The Mountain Movers, 25th Jan 2004.png
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Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
Thank you!!Diesel Power wrote: ↑09 Apr 2020 19:08 Just noticed the snow on the transition corners is slightly out.
This is a great set, I'm enjoying creating better looking industries with it.
Did you check whether you were using OGFX or FIRS snow version of the terrain-aware corner tiles?
The OGFX version has the less bright white.
FIRS and CHIPS style objects (w.i.p.) || also available on BaNaNas!
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- Traffic Manager
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Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
I hadn't noticed there were different shades. I'll pay more attention next time!
Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
What an outstanding thing to return to! These are glorious!!!!
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Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
Appreciate it very much! Thank you
More to come in a while, including integration of the AuzIndustries objects (thanks GarryG!).
More to come in a while, including integration of the AuzIndustries objects (thanks GarryG!).
FIRS and CHIPS style objects (w.i.p.) || also available on BaNaNas!
Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
Your set should work well with a idea that Quast65 and I had some time ago. Looking at doing a Industry set, but with minimum size buildings. Might only be a 2x2 to start with and then players can then build there industry how they wish around the main Industry.
For instance a coal mine might just be one shaft and 1 building .. players then expand the mine if they wish to as large as they want. A Farm might just be a Farm house and 1 pen of livestock or a barn/shed.
It will me many months yet before I can start on that idea due to the projects I busy with now.
For instance a coal mine might just be one shaft and 1 building .. players then expand the mine if they wish to as large as they want. A Farm might just be a Farm house and 1 pen of livestock or a barn/shed.
It will me many months yet before I can start on that idea due to the projects I busy with now.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
Hi man
First - thanks for your perfect work! I use it very often with my industries. I did one oldchool station and I found little bug in this set. One object is levitating.
And one request for you: I saw, that you have 2x1 multi options coding. Would you be so kind to send me codes and templates for it?
First - thanks for your perfect work! I use it very often with my industries. I did one oldchool station and I found little bug in this set. One object is levitating.
And one request for you: I saw, that you have 2x1 multi options coding. Would you be so kind to send me codes and templates for it?
Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: FIRS and CHIPS style objects & CIRso terrain updated to 0.1.10! (28-march-2020). Also on BaNaNas!
Thanks for picking up my slack in responding, Quast! I also found the levitating shed oversight, but as I expected, after moving to my new home in april I haven't been able to get back into the openTTD groove for a while now. i'll be back, I always come back to this game, but it won't be soon. And I'll have to relearn all the modding stuff again
See you around!
See you around!
FIRS and CHIPS style objects (w.i.p.) || also available on BaNaNas!
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