4x2 connection

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Tonio2000ITA
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4x2 connection

Post by Tonio2000ITA »

Hi everyone, I ask you to help me because I would need a 4x2 connection, you can see it in the figure without the trains stopping. I apologize if I do not know how to write well but I do not know English well.
Connection 4x2
Connection 4x2
4x2.jpg (285.9 KiB) Viewed 311 times
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kamnet
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Re: 4x2 connection

Post by kamnet »

If you only need the tracks to cross each other, without switching from one track to another, then just build a bridge or a tunnel (or both?) for one set of tracks to pass over the other.

If you need them to switch tracks, though, then start reading here: https://wiki.openttd.org/Junctions
Tonio2000ITA
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Re: 4x2 connection

Post by Tonio2000ITA »

I thank you for the help, but I can't find the outline on the site on how to switch from one track to another, but I can't find a 4x2.
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kamnet
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Re: 4x2 connection

Post by kamnet »

You build pieces of track from one to the other. These two links can provide more information.

https://wiki.openttd.org/Railway_Construction
https://wiki.openttd.org/Building_tracks

You can also use the in-game content download service from the main menu to download "Beginner Tutorial" which can help you with step-by-step instructions on mastering the basics of the game.
Alberth
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Re: 4x2 connection

Post by Alberth »

Tonio2000ITA wrote: 19 Nov 2019 22:01I thank you for the help, but I can't find the outline on the site on how to switch from one track to another, but I can't find a 4x2.
There is likely no ready-made solution, and to be honest, just plopping down a solution is very boring.

A big part of game play is to design your own track layout. So experiment your own solution. You have tracks, signals, height differences, tunnels, and bridges. Make something that works.
Then observe the train flow. Is it what you want? If not, what is wrong? what is the cause? How can you change the tracks, signals, etc to fix that?
Repeat until happy.

When I play OpenTTD, a large part of the time I spend just watching trains flow. Checking if my design does its job. If not, trying to find out why not, inventing an improvement, and trying it to see if it works.
Being a retired OpenTTD developer does not mean I know what I am doing.
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