It's more just a matter of probabilities and what each buildings spawn chance/restrictions weigh them as. Some sets like the Swedish House set put the spawn odds on buildings relatively high, other sets like Japanset buildings put their spawn chances relatively low (a holdover from when I first coded the set). I haven't physically looked under the hood of Total Town Replacement Set but I suspect they have their odds set really high as well. Swedish Houses and TTRS as a result will dominate the building spawning on most maps. The newly re-released North American Building set tries to strike a ballance with sets so that if you are deliberately mix-and-matching sets you get the multicultural vibe rather than have NABS dominate the landscape like it always used to.AkipTsaqif wrote: ↑25 Aug 2019 12:45Alright thanks.JGR wrote: ↑24 Aug 2019 15:13 See here: https://github.com/JGRennison/OpenTTD-p ... angelog.md
The changes in 0.31.4 are included.
Anyway, whenever I use some building sets, only the first 4 of them were spawned in the cities, the rest doesn't appear at all. Is this a default behavior in the game code?
Likewise, if you have 3x3 grid generation set for towns instead of Better Roads you'll get plenty of 1x1 and 1x2/2x1 buildings, but bugger all 2x2's.