Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

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BW89
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by BW89 » 07 Apr 2019 20:56

Could you add the "Basic Road" to the non RATT version, as a replacement for the standard road.

peter1138
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by peter1138 » 16 Apr 2019 10:01

Could I request a couple of changes?
  • Don't overwrite the default roads-with-pavements, as this affects other road types.
  • Don't change graphics based on year, it gets very ugly in 1932! If it's a different type of road, it should just be a new road type. You do at least have up to 63 types now, which helps.
He's like, some kind of OpenTTD developer.

ufiby
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by ufiby » 11 May 2019 15:12

Hi there! I'm still here Not throw )))
My computer was switching to a new one, unfortunately my codes and NML are lost. Can re-create roads and rails
Please give me advice so I want to learn all the codes and much more...

SimYouLater
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by SimYouLater » 11 May 2019 15:56

ufiby wrote:Hi there! I'm still here Not throw )))
My computer was switching to a new one, unfortunately my codes and NML are lost. Can re-create roads and rails
Please give me advice so I want to learn all the codes and much more...
You cannot be serious. This is why GPL v2 is a good idea. Now your GRF's code is gone forever!
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.

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Andrew350
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by Andrew350 » 11 May 2019 17:55

SimYouLater wrote:You cannot be serious. This is why GPL v2 is a good idea. Now your GRF's code is gone forever!
A GPL license won't prevent your computer from dying ;) And, just to be clear, there is no requirement in the GPL to keep the sources public at all times, the minimum requirement is that you provide the source upon request :)

On that note, at least some of this set must be GPL licensed due to the use of GPL graphics, but without a license statement anywhere it is maybe unclear. Would you mind adding one to the first post ufiby?

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kamnet
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by kamnet » 11 May 2019 18:52

My advice: back up your code somewhere else besides your computer. I personally use Google Drive and I sync it with multiple computers so that I have my development available anywhere I want to use it. But even backing it up someplace like Github, or even just posting your code here in the forums, would be a good way to preserve it.

SimYouLater
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by SimYouLater » 11 May 2019 19:47

Andrew350 wrote:
SimYouLater wrote:You cannot be serious. This is why GPL v2 is a good idea. Now your GRF's code is gone forever!
A GPL license won't prevent your computer from dying ;) And, just to be clear, there is no requirement in the GPL to keep the sources public at all times, the minimum requirement is that you provide the source upon request :)

On that note, at least some of this set must be GPL licensed due to the use of GPL graphics, but without a license statement anywhere it is maybe unclear. Would you mind adding one to the first post ufiby?
kamnet wrote:My advice: back up your code somewhere else besides your computer. I personally use Google Drive and I sync it with multiple computers so that I have my development available anywhere I want to use it. But even backing it up someplace like Github, or even just posting your code here in the forums, would be a good way to preserve it.
Fair enough. I keep a backup of my files, not sure why it didn't occur to me to suggest that.
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.

ufiby
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by ufiby » 12 May 2019 15:42

It does not matter. Found my saving graphics and photoshop. Codes re-create. I think any time soon.
are you planning to update this page? https://wiki.openttd.org/Frosch/NotRoadTypes

SimYouLater
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by SimYouLater » 03 Jul 2019 23:54

So is this NewGRF lost forever?
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.

ufiby
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by ufiby » 05 Jul 2019 20:38

So is this NewGRF lost forever?
Hi! No, I'm not going to give up and forget. I was not given a vacation, so there is no time to work (((

dzugi
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by dzugi » 16 Jul 2019 22:15

ratt doesnt work on my ottd:((( dat roads is exactly what i looking for

ufiby
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by ufiby » 17 Jul 2019 16:58

ratt doesnt work on my ottd:((( dat roads is exactly what i looking for
ratt only works with night
download night, where next to download the original openttd 1.9.2

SimYouLater
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by SimYouLater » 17 Jul 2019 19:36

ufiby wrote:
17 Jul 2019 16:58
ratt doesnt work on my ottd:((( dat roads is exactly what i looking for
ratt only works with night
download night, where next to download the original openttd 1.9.2
Nightly. Not "night". The nightly version has support for the NewGRF you want to use.
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.

dzugi
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by dzugi » 18 Jul 2019 13:18

thanks, is that nightly version somehow affect my current settings ?

dzugi
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by dzugi » 18 Jul 2019 13:27

should i replace all files in ottd folder, with that stuff in .zip file ? . . .
or it must be isolated somewhere else ?

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Erato
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by Erato » 18 Jul 2019 14:05

dzugi wrote:
18 Jul 2019 13:27
should i replace all files in ottd folder, with that stuff in .zip file ? . . .
or it must be isolated somewhere else ?
If you download a nightly version of openttd you download a separate version of it. To use it you need to unzip or extract the contents to a separate folder. The OpenTTD.exe file in the new folder should contain the features that you are looking for
No pics no clicks. Seriously. Also stop using Modern Maglev Trains. Use RIMS instead.
ImageImageImageImageImageImage

SimYouLater
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Re: Ufiby's Road, Tram, Trolleybus and Rail track (renewed)

Post by SimYouLater » 17 Aug 2019 04:30

ufiby wrote: ...
I checked and you licensed your roads as GPL v2. Can I please get a copy of the NML source? Thanks in advance!
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.

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