NARS2 - the North American Railway Set [2.51 April 2015]

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yellyFish
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Re: NARS2 - the North American Railway Set [2.51 April 2015]

Post by yellyFish » 31 Oct 2018 18:37

Hi. I know it's been years since last release, but i would like to know if you still got the source code around to check something. i've been trying to profile a game i have that uses NARS 2.51 and i get pointed to this specific NewGRF making a ton of calls to variable 0x61 with parameter 198(0xC6).
https://newgrf-specs.tt-wiki.net/wiki/V ... n_.2861.29
I would like to know if it is intended or an accident/bug.

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Re: NARS2 - the North American Railway Set [2.51 April 2015]

Post by PikkaBird » 05 Nov 2018 08:51

yellyFish wrote:I get pointed to this specific NewGRF making a ton of calls to variable 0x61 with parameter 198(0xC6).
C6 is the vehicle ID, so that does sound like a moderately sensible use of variable 61. OTOH most of the "fancy" features of this set didn't make it through the rewrite to 2.5.

My development PC is currently out of commission, so I can't check the source code for you I'm afraid.

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Re: NARS2 - the North American Railway Set [2.51 April 2015]

Post by Bazhosh » 06 Jan 2019 03:03

I haven't played ottd for a long time. NARS2 has always be one of my favorite sets.

Am I right in assuming that the Landmark Dates are out of date and the awesome train upgrades are gone now?

Is there a changelog somewhere?

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Re: NARS2 - the North American Railway Set [2.51 April 2015]

Post by PikkaBird » 22 Jan 2019 10:34

Bazhosh wrote:Am I right in assuming that the Landmark Dates are out of date and the awesome train upgrades are gone now?
Hi!

If you're playing 2.5+, yes, that is out of date. 2.5 was completely rewritten from the ground up, so there's no changelog as such.

The "upgrades" were a way to squeeze more vehicles into TTD(Patch)'s limited vehicle IDs. Since IDs are practically unlimited in OpenTTD, it's no longer necessary.

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Re: NARS2 - the North American Railway Set [2.51 April 2015]

Post by NekoMaster » 22 Jan 2019 14:33

Bazhosh wrote:I haven't played ottd for a long time. NARS2 has always be one of my favorite sets.

Am I right in assuming that the Landmark Dates are out of date and the awesome train upgrades are gone now?

Is there a changelog somewhere?
While theres no regearing in my Add-on, I did at least try to add most of the "Generational" locomotives in my NARS Add-on Set 2cc like the various E-units, F-Units, the GE U-Boats and the ALCO/MLW Centuries.
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!

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Re: NARS2 - the North American Renewal Set [2.0pb1 29 Aug 08]

Post by sorin999 » 15 Feb 2019 13:09

:bow: :bow: :bow:
Ameecher wrote:That's a hell of a lot of parameters :o

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Re: NARS2 - the North American Railway Set [2.51 April 2015]

Post by PNWR1854 » 10 May 2019 20:43

Hi, I am new to these forums.
Does anybody know where I can download NARS2?
The blog download leads me to a 404 page.
:bow: :bow: :bow:


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Re: NARS2 - the North American Railway Set [2.51 April 2015]

Post by PNWR1854 » 11 May 2019 01:40

Thanks, sir!

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Re: NARS2 - the North American Railway Set [2.51 April 2015]

Post by oberhümer » 20 Oct 2019 12:58

Bug report/feature request: The electric locomotives in this set are pretty useless since they require catenary without being any cheaper to run or build than a comparable diesel. No point in including them if they're completely nonviable. Besides that, they actually use the steam locomotive running cost base for some reason, which possibly raises their costs beyond what was intended, and definitely makes it impossible to properly reduce their costs via a base cost mod.
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