"Iron Horse" - A modular train set based slightly in reality
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Re: "Iron Horse" - A modular train set based slightly in reality
Not my version, it's by Pingaware - well worth a look!
- andythenorth
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Re:
Ah ok thanksKevo00 wrote:Not my version, it's by Pingaware
Eh also, although Horse is in no way realistic, on the other hand you need to mix up the trains on your Bristol-Weymouth service
https://www.railforums.co.uk/threads/cl ... st-3680387
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re:
Those screenshots remind me I desperately need to do an update to remove some of the one way arrows from the motorways. They're very unappealing in such large quantities.Kevo00 wrote:Not my version, it's by Pingaware - well worth a look!
Re: "Iron Horse" - A modular train set based slightly in reality
Looks like I need a bit more randomness for my blue/grey trains! But the scenario is great for testing new stock because the towns and industries are close together so easy to get started.
Re: "Iron Horse" - A modular train set based slightly in reality
Some further test shots from the mid-1980s Westcountry scenario. See the Tin Rocket stats have been changed a little to make them slightly slower and hold fewer passengers, reducing the temptation to Sprinterise lightly used services. Also changed it up a bit with a Kelpie, a pleasant Type 2 'rat'.
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- 1985 and Tin Rockets are on test on the Cardiff-Abergavenny commuter.
- Screen Shot 2019-02-18 at 21.43.51.png (233.84 KiB) Viewed 4859 times
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- The Scooby still rules the mail roost.
- Screen Shot 2019-02-18 at 21.45.01.png (114.63 KiB) Viewed 4859 times
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- Kelpie clagging towards Aberyswotsit.
- Screen Shot 2019-02-18 at 21.47.47.png (208.75 KiB) Viewed 4859 times
- andythenorth
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- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: "Iron Horse" - A modular train set based slightly in reality
Try attaching EMUs (like Geronimo) to a passenger engine (front or back). Then notice probably the most pointless BAD FEATURE so far
(check the speed with and without the engine)
You can send them to Weymouth with a 33.
(check the speed with and without the engine)
You can send them to Weymouth with a 33.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: "Iron Horse" - A modular train set based slightly in reality
Haha, excellent! I love a BAD FEATURE!
Re: "Iron Horse" - A modular train set based slightly in reality
andythenorth wrote:Try attaching EMUs (like Geronimo) to a passenger engine (front or back). Then notice probably the most pointless BAD FEATURE so far
(check the speed with and without the engine)
You can send them to Weymouth with a 33.
I was hoping for something more with this BAD FEATURE.
still neat tho, from what I think I'm supposed to see?
Something goes here, hell if I know.
- andythenorth
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- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: "Iron Horse" - A modular train set based slightly in reality
It's kind of stupid But I wanted stuff like this to be possible, without nerfing the engine speedComm Cody wrote:still neat tho, from what I think I'm supposed to see?
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FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: "Iron Horse" - A modular train set based slightly in reality
A powered DVT. Or a Swiss style restaurant car. You decide.
- andythenorth
- Tycoon
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- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re:
Swiss electric kettles must use a lot of power.Kevo00 wrote:A powered DVT. Or a Swiss style restaurant car. You decide.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Re:
Yunno, we're always using electronics for raclette and fondue.andythenorth wrote:Swiss electric kettles must use a lot of power.Kevo00 wrote:A powered DVT. Or a Swiss style restaurant car. You decide.
Re: "Iron Horse" - A modular train set based slightly in reality
The Helm Wind lives up to its name - though the coaches do not seem to come out at quite the same time as the prototype (beware!).
- andythenorth
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- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re:
Yup, a fix for that is needed in OpenTTD, it might happen, but not for OpenTTD 1.9.0 release.Kevo00 wrote:The Helm Wind lives up to its name - though the coaches do not seem to come out at quite the same time as the prototype (beware!).
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: "Iron Horse" - A modular train set based slightly in reality
Regarding this change: viewtopic.php?f=26&t=84875
He's like, some kind of OpenTTD developer.
Re: "Iron Horse" - A modular train set based slightly in reality
So tempted to bin my Midland game for a new run with all these funky new features and gfx. I think I’d bin all other sets except yours too as I’m failing to use them in light of the quality of yours.
That I am considering drawing to a close the first game I’ve proceeded deep in to in several years is testament to your work I think
That I am considering drawing to a close the first game I’ve proceeded deep in to in several years is testament to your work I think
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- andythenorth
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Re: "Iron Horse" - A modular train set based slightly in reality
I'm not planning any more alphas for a bit now, so you'd be safe from savegame breakageDave wrote:So tempted to bin my Midland game for a new run with all these funky new features and gfx.
Need to draw the steam locos, then 2.0.0 is probably ready to go, but I'm having a Horse break to work on FIRSes.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: "Iron Horse" - A modular train set based slightly in reality
One suggestion might be to up the passenger capacities slightly...40/coach seems a bit low for volumes in the 1990s.
Re:
Kevo00 wrote:One suggestion might be to up the passenger capacities slightly...40/coach seems a bit low for volumes in the 1990s.
Or introduce double decker coaches, DMU, and EMUs.
just stick with one of each, top speed of 100mph-160km/h, intro date of 1995, never expires, normal capacity of 72 pax for coaches, and 64 for the DMU and EMU unit (driver cab and that).
granted, double deckers =/= UK trains, but the set is only slightly based in reality.
(In hindsight, this does seem like a silly pony to ask for)
Something goes here, hell if I know.
- andythenorth
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- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re:
Town passenger over-production bug might be fixed in OpenTTD 1.9.0. I'll see how that works out in test games before I adjust any capacity in Iron HorseKevo00 wrote:One suggestion might be to up the passenger capacities slightly...40/coach seems a bit low for volumes in the 1990s.
If I do a USA roster, there'll be double-deck coaches there.Comm Cody wrote:Or introduce double decker coaches, DMU, and EMUs.
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- nars_horse_eh_2x.png (54.94 KiB) Viewed 3669 times
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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