Code: Select all
#define IMAGEFILE1 "tele_gui.png"
#define IMAGEFILE2 "crossing1.png"
spriteset(tele_level_crossings_open)
{
level_crossings_railway_template(2, 349, IMAGEFILE1)
level_crossings_1_template(10, 133, IMAGEFILE2)
}
Thanks in advance, I'll make sure to credit you!
EDIT:
I had to copy and paste a few image directories in the code because I couldn't get the #define to work.
Now the issue is one that makes no sense...
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default: [b]gui_phone_graphic_switch[/b];