Organizing Vehicles in Groups
Moderator: OpenTTD Developers
- CodeVengeance
- Engineer
- Posts: 22
- Joined: 08 Aug 2018 11:59
Organizing Vehicles in Groups
Just questioning on how you organize your vehicle groups because I really don't know how I should group my vehicles.
Hey there, check out my Steam and YouTube Account!
Steam: https://steamcommunity.com/id/code_vengeance/
Youtube: https://www.youtube.com/channel/UCFznez ... 6YdhHbhZ3w
Steam: https://steamcommunity.com/id/code_vengeance/
Youtube: https://www.youtube.com/channel/UCFznez ... 6YdhHbhZ3w
Re: Organizing Vehicles in Groups
Cargoes carried, ie. passenger, mail, coal etc. but I also split passengers to local, high speed and long distance.
Of course everyone will have a different system
Of course everyone will have a different system
Re: Organizing Vehicles in Groups
Every line has it's own group, it's easy to manage lines this way and see profit for each line.
Re: Organizing Vehicles in Groups
Yes, by line. It's annoying to set up but it's auto-separation works that way and they have shared orders; you can see the profits etc.
In my last game I went with a naming scheme that's basically [Type] [Start-City]-[Industry/Place/...]-[Destination-City]-[Industry/Place/...]. So could be something like CG SAK-Fsh-KAN-Haf. Turned out OK.
In my last game I went with a naming scheme that's basically [Type] [Start-City]-[Industry/Place/...]-[Destination-City]-[Industry/Place/...]. So could be something like CG SAK-Fsh-KAN-Haf. Turned out OK.
Re: Organizing Vehicles in Groups
I'm also grouping by line or route. My naming convention for cargo transport is very simple: It's the name of the origin town and the type of cargo. In Norwegian they are naturally concatenated, such as "Haresetmat" (Hareset Food) or "Knølvangkull" (Knølvang Coal) from my current game. I'm using the same name for the first individual vehicle with a number 1 added, like "Knølvangkull 1". This number will be auto-incremented by the game when you copy vehicles.
For passenger and mail routes (which I don't do much), I will set up groups called "Passengers" and "Mail", and as subgroups under them the separate routes like "Balleklepp-Ranglemyr" which are names of the two towns connected by the route.
For passenger and mail routes (which I don't do much), I will set up groups called "Passengers" and "Mail", and as subgroups under them the separate routes like "Balleklepp-Ranglemyr" which are names of the two towns connected by the route.
-
- Transport Coordinator
- Posts: 283
- Joined: 29 Nov 2014 23:23
Re: Organizing Vehicles in Groups
With the second-last version of ottd grouping vehicles hasn't been necessary at accomplishing auto separation. Grouping's necessary for auto replacements (as opposed to auto renew).
Re: Organizing Vehicles in Groups
I may want to know what you mean by "second latest".
-
- Transport Coordinator
- Posts: 283
- Joined: 29 Nov 2014 23:23
Re: Organizing Vehicles in Groups
Second-last..as in second most recent version, and not the current release.
Re: Organizing Vehicles in Groups
I group by line also, with the exception of aircraft which I group by type... I find that it helps satisfy my OCD immensely
Re: Organizing Vehicles in Groups
I classify them by lines for pax. Same thing.
Re: Organizing Vehicles in Groups
Mostly by cargo and then under subgroups. Like distance or different mines and so on.
- Attachments
-
- Clipboard01.png
- (154.74 KiB) Not downloaded yet
TT-Screenshot Of The Month - 2012 July, winner!
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
-
- Transport Coordinator
- Posts: 283
- Joined: 29 Nov 2014 23:23
Re: Organizing Vehicles in Groups
I tack data indicating type of route service (limited express, etc.), their route lengths (days) and service frequencies (days), plus sometimes vehicle types (bus, coach, doubledecker, tram), all onto the end of my abbreviated group names, which I name origin-destination; except for passengers, I prefix each group name by the corresponding cargo. Anyhow, I tack on those data to signal to me which routes have been successfully timetabled and staggered (food, goods, mail, passengers, and valuables).
Re: Organizing Vehicles in Groups
I don't always group everything but the system is indispensable for routes with a lot of vehicles. I tend to run a lot of mass tram or bus routes with 20-40 vehicles per route and grouping makes this much easier to track. It's also good for managing servicing and depots as it's easy to track which vehicles use each depot, say if you need to move a depot. Town and number is enough to classify.
A major improvement to the game in my view would be the ability to set up a route group with a route first, then assign vehicles.
Grouping by cargo then sub-grouping by route is a good idea, that would make things tidier.
Sent from my Moto E (4) using Tapatalk
A major improvement to the game in my view would be the ability to set up a route group with a route first, then assign vehicles.
Grouping by cargo then sub-grouping by route is a good idea, that would make things tidier.
Sent from my Moto E (4) using Tapatalk
- SquireJames
- Tycoon
- Posts: 1863
- Joined: 07 Aug 2004 11:56
- Skype: squirejames5
- Location: Stoke-on-Trent
- Contact:
Re: Organizing Vehicles in Groups
I normally divide buses by town served (or major town, if they visit more than one), trucks by cargo, ships by cargo and/or type (so, "Bulk Cargos" for Iron Ore, Coal, Grain etc, "Piece Cargos" for Steel, Timber etc), and planes by route and length (so, "Hoppers", "Short Ranged" "Medium Range" "Long Range" "Ultra-Long Range" then by route in those categories).
Trains and trams get complex. They depend on time period, initially being divided first into railway operating company (LNWR, Midland, LSWR, GNR etc) then by either Goods, Passenger & Mail or "Reserve" (where I keep spare engines that are not life or use expired), then for Goods its separated by type (a bit like ships, but usually Mineral & Aggregate Traffic, Heavy Goods like steel, timber, Manufactured Goods for Goods, Manfacturing Supplies etc, Farms & Produce for anything grown etc) and for Passenger & Mail separated by route then type, so Passenger first then Mail on that route as a subgroup.
Of course, with the coming of Nationalisation, the operating companies become Regions (and bits get chopped and changed around before then anyway), and in the 80s, Sectorisation comes in so everything is divided by what BR sector they are part of. (Different Railfreight sectors, Regional Railways, Network Southeast, Scotrail...)
Trains and trams get complex. They depend on time period, initially being divided first into railway operating company (LNWR, Midland, LSWR, GNR etc) then by either Goods, Passenger & Mail or "Reserve" (where I keep spare engines that are not life or use expired), then for Goods its separated by type (a bit like ships, but usually Mineral & Aggregate Traffic, Heavy Goods like steel, timber, Manufactured Goods for Goods, Manfacturing Supplies etc, Farms & Produce for anything grown etc) and for Passenger & Mail separated by route then type, so Passenger first then Mail on that route as a subgroup.
Of course, with the coming of Nationalisation, the operating companies become Regions (and bits get chopped and changed around before then anyway), and in the 80s, Sectorisation comes in so everything is divided by what BR sector they are part of. (Different Railfreight sectors, Regional Railways, Network Southeast, Scotrail...)
Who is online
Users browsing this forum: No registered users and 6 guests