Yet it's 1x zoom which looks better with most other sets.trainman1432 wrote:is everything going to be 2x zoom?
(cause if so we need to get to work on opengfx 2x zoom)
North American Passenger Railroads Set - v.0.15 [27 Feb. 2024]
Moderator: Graphics Moderators
Re: North American Passenger Railroads Set dev. thread
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- Route Supervisor
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- Location: Ukraine
Re: North American Passenger Railroads Set dev. thread
At this moment I can't make fully working push-pull locos. I think There will be two copies of locomotive, one of them You will use with normal cars, second - with cab control cars.
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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- Route Supervisor
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Re: North American Passenger Railroads Set dev. thread
There is a test version. At this moment push-pull=Comet II Cab+P32AC-DM. As you will see, P32AC-DM doesn't change spriteset to Comet II, but Comet II changes spriteset to P32AC-DM.
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- NAPR.grf
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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- Route Supervisor
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- Location: Ukraine
Re: North American Passenger Railroads Set dev. thread
Sorry for many messages, but I make it! There are some new "liveries", when You want use the loco X with control cab Y in push-pull operation, You must change the livery of loco X to "(Default Scheme, Push-Pull with Y)", if, of course, X supports Y and Y supports X.
And UPDATE! Added:
- (as you know) Push-pull service! P32AC-DM+Comet II/III and MPI MP40PH-3C+Bombardier Bilevel.
In next updates I will add (recode) more push-pull cars.
And UPDATE! Added:
- (as you know) Push-pull service! P32AC-DM+Comet II/III and MPI MP40PH-3C+Bombardier Bilevel.
In next updates I will add (recode) more push-pull cars.
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
Re: North American Passenger Railroads Set dev. thread
Excellent for the P32 AC-DM. Is it usable with railtypes 3RDR and 3RDC ? Didn't test it yet.Tony Pixel wrote:Sorry for many messages, but I make it! There are some new "liveries", when You want use the loco X with control cab Y in push-pull operation, You must change the livery of loco X to "(Default Scheme, Push-Pull with Y)", if, of course, X supports Y and Y supports X.
And UPDATE! Added:
- (as you know) Push-pull service! P32AC-DM+Comet II/III and MPI MP40PH-3C+Bombardier Bilevel.
In next updates I will add (recode) more push-pull cars.
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- Route Supervisor
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- Location: Ukraine
Re: North American Passenger Railroads Set dev. thread
Of course, P32AC-DM is diesel-electric, so it can run on non-electrificated rails, and when it run under catenary it will not emit smoke . (and I updated it on BaNaNaS).
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
Re: North American Passenger Railroads Set dev. thread
No, i meant by that "Do they only use the MTRO railtype from the Metro Track Set ?".Tony Pixel wrote:Of course, P32AC-DM is diesel-electric, so it can run on non-electrificated rails, and when it run under catenary it will not emit smoke . (and I updated it on BaNaNaS).
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Re: North American Passenger Railroads Set dev. thread
I don't understand You. P32AC-DM can go on usual rails, but then it emit smoke, on other rails it hasn't it.
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
Re: North American Passenger Railroads Set dev. thread
Okay, i understand now.
Re: North American Passenger Railroads Set dev. thread
Do you have the .lng files so that i can make translations ?
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Re: North American Passenger Railroads Set dev. thread
Oui!
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- english.lng
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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- Route Supervisor
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Re: North American Passenger Railroads Set dev. thread
Today coded BN livery E9 and RDC. Will code SEPT Silverliner II.
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- Ponnford Transport, 14-е сен 2012 г.#1.png
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- Ponnford Transport, 20-е сен 2012 г..png
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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- Route Supervisor
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Re: North American Passenger Railroads Set dev. thread
NJT ALP-46 is ready .
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- USA_NJT_ALP-46.png (5.01 KiB) Viewed 4938 times
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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- Route Supervisor
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Re: North American Passenger Railroads Set dev. thread
NJT ALP-46 coded and aviable for push-pull operation with Comet II/III
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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- Route Supervisor
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Re: North American Passenger Railroads Set dev. thread
Comet IV also coded and aviable for PP with P32AC-DM and ALP-46, but it isn't (or a bit ) compatible with previsious saves, use it on your own risk!
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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- Route Supervisor
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Re: North American Passenger Railroads Set dev. thread
LvL-up, new vs. old M2 "Cosmopolitan", new will be in next version. Also will be added MR-90.
(acs121: YaY, finally )
(acs121: YaY, finally )
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- 2.png (1.31 KiB) Viewed 4851 times
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
Re: North American Passenger Railroads Set dev. thread
How great. I don't know if i can say more "thank you".
Also, i could draw for most electrics if you like it, i already have M7, M8 and C3 coach sprites if you want them. I can also draw ACMUs.
Also, i could draw for most electrics if you like it, i already have M7, M8 and C3 coach sprites if you want them. I can also draw ACMUs.
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- Route Supervisor
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- Joined: 14 Oct 2017 11:06
- Location: Ukraine
Re: North American Passenger Railroads Set dev. thread
Update. As I said, added MN M2 and MR-90, also aviable NJT ALP-46 and new Comet IV cab and car.
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
- Lex-Pelham
- Engineer
- Posts: 28
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Re: North American Passenger Railroads Set dev. thread
Hey Tony,
Let me just say that you are doing an excellent job, please keep up the good work. Your set works well alongside the American Transition (US) Train Set and it has help expand my train fleet.
There are just several small minor points that I would like to bring to your attention via PM if possible.
Once again, good job .
Let me just say that you are doing an excellent job, please keep up the good work. Your set works well alongside the American Transition (US) Train Set and it has help expand my train fleet.
There are just several small minor points that I would like to bring to your attention via PM if possible.
Once again, good job .
Re: North American Passenger Railroads Set dev. thread
Yet i'll say... could you finish first Metro-North and LIRR ? I'm in need of commuters in my current game, and yet the M2s are very old and i have nothing to replace them.
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