I think he showed only the loco part - there surely is more next ! We could see what's going on MUs for example. But andy is busy i think, even though he does an excellent job of thisKevo00 wrote:Hope the Slammer and Tin Rocket made it over too!
This is all great work though, love it.
"Iron Horse" - A modular train set based slightly in reality
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- andythenorth
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Re: "Iron Horse" - A modular train set based slightly in reality
Nope. It fails with auto-replace (in a way that can't be fixed), so it's gone.SimYouLater wrote:Specifically, I'm wondering if the Combine Car is still part of Iron Horse 2.0?
Thanks. And yes, they're in.Kevo00 wrote:Hope the Slammer and Tin Rocket made it over too!
This is all great work though, love it.
The sprites for UK roster are about 30% done, and not ready for play-testing yet, but eh
http://bundles.openttdcoop.org/iron-hor ... rains.html
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: "Iron Horse" - A modular train set based slightly in reality
Oooh, even with more railcars! Including one from 1925! Awesome.andythenorth wrote:t be fixed), so it's gone.
Thanks. And yes, they're in.Kevo00 wrote:Hope the Slammer and Tin Rocket made it over too!
This is all great work though, love it.
The sprites for UK roster are about 30% done, and not ready for play-testing yet, but eh
http://bundles.openttdcoop.org/iron-hor ... rains.html
I'm in no hurry here, its done when its done etc. etc.
Re: "Iron Horse" - A modular train set based slightly in reality
Damn, high-speed MUs !!!andythenorth wrote:Nope. It fails with auto-replace (in a way that can't be fixed), so it's gone.SimYouLater wrote:Specifically, I'm wondering if the Combine Car is still part of Iron Horse 2.0?
Thanks. And yes, they're in.Kevo00 wrote:Hope the Slammer and Tin Rocket made it over too!
This is all great work though, love it.
The sprites for UK roster are about 30% done, and not ready for play-testing yet, but eh
http://bundles.openttdcoop.org/iron-hor ... rains.html
Re: "Iron Horse" - A modular train set based slightly in reality
I wanna see... I think I'll know where they're from
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Re: "Iron Horse" - A modular train set based slightly in reality
Is it possible I could get the sprites and code to add it via the Quicksilver add-on?andythenorth wrote:Nope. It fails with auto-replace (in a way that can't be fixed), so it's gone.SimYouLater wrote:Specifically, I'm wondering if the Combine Car is still part of Iron Horse 2.0?
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
- andythenorth
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Re: "Iron Horse" - A modular train set based slightly in reality
This is Horse 1.9.1 source. No support, no warranty, usual GPL v2 applies. Good luck
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FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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Re: "Iron Horse" - A modular train set based slightly in reality
I can't find the .nml for Double Juice?andythenorth wrote:This is Horse 1.9.1 source. No support, no warranty, usual GPL v2 applies. Good luck
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
- andythenorth
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Re: "Iron Horse" - A modular train set based slightly in reality
It's in iron-horse.nml
Looks like the zip also includes an 'nml' directory, which has Horse 2 code in it. Ignore that
Looks like the zip also includes an 'nml' directory, which has Horse 2 code in it. Ignore that
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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Re: "Iron Horse" - A modular train set based slightly in reality
Ah. Found it already, but thanks.andythenorth wrote:It's in iron-horse.nml
Looks like the zip also includes an 'nml' directory, which has Horse 2 code in it. Ignore that
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
Re: "Iron Horse" - A modular train set based slightly in reality
Aha you’re causing trouble like Pikka with your 200mph locos and max 135mph carriages
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- andythenorth
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Re: "Iron Horse" - A modular train set based slightly in reality
Pendolino things innit. No haulage.Dave wrote:Aha you’re causing trouble like Pikka with your 200mph locos and max 135mph carriages
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: "Iron Horse" - A modular train set based slightly in reality
Hey, there's a parameter to disable carriage speedDave wrote:Aha you’re causing trouble like Pikka with your 200mph locos and max 135mph carriages
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Re: "Iron Horse" - A modular train set based slightly in reality
Is there any chance I could get a compiled nightly of Iron Horse 2.X? Thanks in advance.
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
- andythenorth
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Re: "Iron Horse" - A modular train set based slightly in reality
Latest Horse build is always here http://bundles.openttdcoop.org/iron-horse/push/LATEST/
Doesn't need feedback at the moment. 70% of sprites are missing or broken, and all costs are wrong. Gameplay works though.
Doesn't need feedback at the moment. 70% of sprites are missing or broken, and all costs are wrong. Gameplay works though.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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Re: "Iron Horse" - A modular train set based slightly in reality
Are you using double brackets for power source now? The metros don't have two brackets, though... I'm asking for the Quicksilver Add-On.andythenorth wrote:Latest Horse build is always here http://bundles.openttdcoop.org/iron-horse/push/LATEST/
Doesn't need feedback at the moment. 70% of sprites are missing or broken, and all costs are wrong. Gameplay works though.
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
- andythenorth
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- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: "Iron Horse" - A modular train set based slightly in reality
Looks like a bug when bundles builds the grf, doesn't happen for me with a local build. Probably something outdated in translations.SimYouLater wrote:Are you using double brackets for power source now?
So no, don't add double brackets
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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Re: "Iron Horse" - A modular train set based slightly in reality
Metro trains, for the use of...
(Same as Horse 1, but redrawn eh)FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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- Location: Lost in Music
Re: "Iron Horse" - A modular train set based slightly in reality
Dreams of such.
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- nars_horse_eh.png (6.07 KiB) Viewed 4741 times
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- nars_horse_eh_2x.png (54.94 KiB) Viewed 4741 times
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: "Iron Horse" - A modular train set based slightly in reality
BILEVEL CARS ?!?!
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