- AuzStations_Part3_v003.grf
- (2.48 MiB) Downloaded 36 times
- AuzRoadAndTownObjects.grf
- (4.41 MiB) Downloaded 45 times
- AuzTracks.grf
- (656.33 KiB) Downloaded 30 times
Moderator: Graphics Moderators
Thanks for your complements.STD wrote:Thank you very much for all the work done to create a variety of railway stations
I never noticed that as I never needed to down load my stuff from Bananas. Even for me when I looked just now is confusing.agentw4b wrote:Some Bananas files start with Aus and others like Auz.
Shame I can't delete the old stuff to helps top the confusion.Redirect Left wrote:So, I'm a little confused as to what I need to play with just the aus passenger station stuff?
I will try that when get chance .. bed time now and busy tomorrow with appointments.Quast65 wrote:The easiest way is to update the old GRFs with the same content, but add [OBSOLETE] to the name and refer to the new GRF in the description (use capital letters, to make it even more noticeable).
I tried to do that in Bananas, but not let me .. so have to do it with the files before converting them to GRF.Quast65 wrote:By the way, I am not really sure if you can change the name that shows up in the left side of the Bananas-window (that has to be done when uploading to Bananas, I have never tried that), but it should be possible for the name and description in the right side of the window (as that is done in the code of the GRF).
That why I ended up with so many as I changed a lot in them while making them to try keep certain things together and I thought had to give them a new GRF ID.Quast65 wrote:By keeping the content the same, you wont break up old save-games.
A very good and relative easy tip!!kamnet wrote:Another suggestion: You can hide the depreciated sets by going into Bananas, editing the individual files, change the minimum and maximum OpenTTD versions to "custom" and then use a name like [OBSOLETE]. This will prevent OpenTTD clients from displaying the NewGRF (unless somebody compiles their own client and give it the version number of [OBSOLETE]). It will still show up on the Bananas website, old save games will still be able to download it, and if anybody has a direct link to it they can still access it, but all of those are fairly rare. Most of your downloads are going to be either here on the forums or from in-game content download.
Worked for me when I tested it just a few minutes ago to make sure I was right. You can set it to any value that you want, as long as nobody is running a client with that value as a version name/number, it's not going to show up in the game.Quast65 wrote:A very good and relative easy tip!!kamnet wrote:Another suggestion: You can hide the depreciated sets by going into Bananas, editing the individual files, change the minimum and maximum OpenTTD versions to "custom" and then use a name like [OBSOLETE]. This will prevent OpenTTD clients from displaying the NewGRF (unless somebody compiles their own client and give it the version number of [OBSOLETE]). It will still show up on the Bananas website, old save games will still be able to download it, and if anybody has a direct link to it they can still access it, but all of those are fairly rare. Most of your downloads are going to be either here on the forums or from in-game content download.
However, setting both value's to "OBSOLETE" doesnt work, setting both value's to "0" (zero) does work!
Just tried it with a GRF that I named wrong when I uploaded it a while ago (and made a new one with the correct name), its gone now from the ingame downloader GRF-list
Did you press the "edit" button?kamnet wrote:Worked for me when I tested it just a few minutes ago to make sure I was right. You can set it to any value that you want, as long as nobody is running a client with that value as a version name/number, it's not going to show up in the game.
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