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PostPosted: Sun Feb 25, 2018 4:02 am 
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Tycoon
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Location: Courbevoie, near Paris, France
I did put in my previous and actual games symetric distribution for passengers. Doesn't change anything, passengers still climb on my trains and get off at next station.

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PostPosted: Sun Feb 25, 2018 6:36 am 
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OpenTTD Developer
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It takes a while before you notice a change. Existing passengers do not get new destinations, only new passengers do.
If you look at waiting passengers at a station, you will find a "+" behind the list. If you click on it, the line expands to the destinations and passenger counts.

Note that "symmetric" adds a requirement where the amount of passengers in both directions is mostly equal. This works for trains that visit towns that are all mostly equally large. If you change it to "asymmetric", this extra requirement is dropped, and a train in one way can have much more passengers than a train in the other direction.

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PostPosted: Sun Feb 25, 2018 1:48 pm 
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Tycoon
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Location: Courbevoie, near Paris, France
Alberth wrote:
It takes a while before you notice a change. Existing passengers do not get new destinations, only new passengers do.
If you look at waiting passengers at a station, you will find a "+" behind the list. If you click on it, the line expands to the destinations and passenger counts.

Note that "symmetric" adds a requirement where the amount of passengers in both directions is mostly equal. This works for trains that visit towns that are all mostly equally large. If you change it to "asymmetric", this extra requirement is dropped, and a train in one way can have much more passengers than a train in the other direction.


No, i mean, since their beggining, my games are with this parameter set on symmetric.

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NewGRFs by Tony Pixel :
North American Passenger Railroads
Not Enough Subways


My screenshots


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PostPosted: Sun Feb 25, 2018 3:09 pm 
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OpenTTD Developer
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Post a save game, so people can figure out why it fails to work then.
Right now, it's just random tossing ideas into the air.

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PostPosted: Sun Feb 25, 2018 3:40 pm 
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Engineer
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Joined: Fri Apr 14, 2017 3:51 pm
Posts: 110
Location: Czech Republic
Could this be added to the GS API? In order for the author of the script to make his own windows?

https://wiki.openttd.org/OpenTTDDevBlac ... UseWindows

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Owner and admin of servers:
Experimental games 01 (92.63.57.152:3979), Experimental games 02 (92.63.57.152:3879), Experimental games 03 (92.63.57.152:3779).
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
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PostPosted: Fri Apr 06, 2018 1:24 pm 
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Transport Coordinator
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Joined: Fri Dec 27, 2002 9:25 am
Posts: 328
I would like to see AI added to the game. I know you can download some however a lot of them are outdated OTTD needs its own AI just like it was when OTTD started.


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PostPosted: Sun Apr 08, 2018 5:38 am 
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Tycoon
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Joined: Mon Sep 28, 2009 5:15 pm
Posts: 6183
Location: Eastern KY
wozzar wrote:
I would like to see AI added to the game. I know you can download some however a lot of them are outdated OTTD needs its own AI just like it was when OTTD started.


What AI do you feel are outdated?

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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
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PostPosted: Fri Apr 13, 2018 6:46 pm 
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Engineer
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Joined: Fri Apr 14, 2017 3:51 pm
Posts: 110
Location: Czech Republic
Add a parameter to openttd.cfg that would define the path to the .scn or .sav file of the game that is to run after the end of the previous game.

The problem is that after a .scn or .sav game has ended automatically, a random game is started, which is not always appropriate.

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Owner and admin of servers:
Experimental games 01 (92.63.57.152:3979), Experimental games 02 (92.63.57.152:3879), Experimental games 03 (92.63.57.152:3779).
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
My newGRFs: ---


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