Elevated Subway Bridges set

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Tony Pixel
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Elevated Subway Bridges set

Post by Tony Pixel »

Hello, I'm very glad You visited this thread. This GRF has one American elevated subway bridge, I'm drawing another wood and old steel bridges. GRF is uploaded on BaNaNaS.
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SubwayTransitBridge.grf
(15.16 KiB) Downloaded 468 times
Last edited by Tony Pixel on 25 May 2018 17:34, edited 8 times in total.
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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wallyweb
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Re: [PixelTeam] Elevated Subway Bridge set

Post by wallyweb »

Tony Pixel wrote:Now I have new idea. Can anyone hep me to code bridge in nfo/nml with existing sprites?
Is it just that you want existing bridges to offer a subway track type? Or are you thinking of something else?
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Re: [PixelTeam] Elevated Subway Bridge set

Post by Tony Pixel »

wallyweb wrote:
Tony Pixel wrote:Or are you thinking of something else?
I'm thinking about creating bridge with sprites, like Urban Transit System, but exactly "subway",no urban type.
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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wallyweb
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Re: [PixelTeam] Elevated Subway Bridge set

Post by wallyweb »

Tony Pixel wrote:
wallyweb wrote:
Tony Pixel wrote:Or are you thinking of something else?
I'm thinking about creating bridge with sprites, like Urban Transit System, but exactly "subway",no urban type.
Yes, this is possible with my Urban Transit System bridge. All I need to know is how your subway tracks are done ... As a rail type or as a replacement for the game's tram tracks.
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Re: [PixelTeam] Elevated Subway Bridge set

Post by Tony Pixel »

wallyweb wrote:
Tony Pixel wrote:
wallyweb wrote:
As a rail type or as a replacement for the game's tram tracks.
As repainting of bridge.
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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wallyweb
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Re: [PixelTeam] Elevated Subway Bridge set

Post by wallyweb »

Tony Pixel wrote:
wallyweb wrote:
Tony Pixel wrote:As a rail type or as a replacement for the game's tram tracks.
As repainting of bridge.
Aha! The shade of green seen in the photo you posted?
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Re: [PixelTeam] Elevated Subway Bridge set

Post by Tony Pixel »

wallyweb wrote:
Tony Pixel wrote:
wallyweb wrote:
As repainting of bridge.
Aha! The shade of green seen in the photo you posted?
Yes, your repainted bridge.
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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wallyweb
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Re: [PixelTeam] Elevated Subway Bridge set

Post by wallyweb »

Tony Pixel wrote:
wallyweb wrote:
Tony Pixel wrote: As repainting of bridge.
Aha! The shade of green seen in the photo you posted?
Yes, your repainted bridge.
Yes! :D I can do that. It would be a stand alone Subway Transit System GRF that in a subway game would replace the Urban Transit System GRF. The effect would be to replace the concrete with steel. Due to the Christmas and New Year holidays and some other projects it will probably be January or February before I can get at it.
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Re: [PixelTeam] Elevated Subway Bridge set

Post by Tony Pixel »

I can do sprites to end of this week, but you must set every sprite to it's place.
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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wallyweb
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Re: [PixelTeam] Elevated Subway Bridge set

Post by wallyweb »

Tony Pixel wrote:I can do sprites to end of this week, but you must set every sprite to it's place.
Ok :D
The attached zip contains a worksheet in png format.
The worksheet contains the sprites, the palette (TTDP Windows) and your license to modify my sprites.
When you return your modifications to me, let me know which license you are using so that I can include it in the code.
SubwayTransitBridgeWorksheet.zip
Subway Transit Bridge Worksheet
(13.57 KiB) Downloaded 215 times
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Re: [PixelTeam] Elevated Subway Bridge set

Post by Tony Pixel »

wallyweb wrote:Which license you are using so that I can include it in the code.
SubwayTransitBridgeWorksheet.zip
I'm using GNU General Public License V.2. Can you make this grf as addon for UTS? Is there any way to make a track on a bridge without a mound?
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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wallyweb
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Re: [PixelTeam] Elevated Subway Bridge set

Post by wallyweb »

Tony Pixel wrote:I'm using GNU General Public License V.2.
:bow:
Can you make this grf as addon for UTS?
What is UTS? :?:
Is there any way to make a track on a bridge without a mound?
What is a mound? Is it the road bed under the track?
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Re: [PixelTeam] Elevated Subway Bridge set

Post by Tony Pixel »

wallyweb wrote:What is UTS?
UTS-Urban Transit System
What is a mound? Is it the road bed under the track?
Yes, gravel doesn't exist at elevated subway tracks.
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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wallyweb
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Re: [PixelTeam] Elevated Subway Bridge set

Post by wallyweb »

Tony Pixel wrote:
wallyweb wrote:What is UTS?
UTS-Urban Transit System
:lol: I should have known. Yes! The two can run together, but then if in the same grf, the Subway Transit will have to be Creative Commons. :P With its own grf, the Subway Transit Bridge can be GPL. Your choice. Which default bridge should the Subway Transit replace?
What is a mound? Is it the road bed under the track?
Yes, gravel doesn't exist at elevated subway tracks.
Definitely! All rail types offer simple track overlay sprites for bridges and stations. 8)

Did you know that the Montréal, Canada subway (Métro) does not have rails? It has rubber tires. 8)
Tony Pixel
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Re: [PixelTeam] Elevated Subway Bridge set

Post by Tony Pixel »

wallyweb wrote:
Tony Pixel wrote:
wallyweb wrote:What is UTS?
UTS-Urban Transit System
:lol: I should have known. Yes! The two can run together, but then if in the same grf, the Subway Transit will have to be Creative Commons. :P With its own grf, the Subway Transit Bridge can be GPL. Your choice. Which default bridge should the Subway Transit replace?
What is a mound? Is it the road bed under the track?
Yes, gravel doesn't exist at elevated subway tracks.
Definitely! All rail types offer simple track overlay sprites for bridges and stations. 8)
Ok, this grf is creative commons, I agree. So, this is a Cantilever, Steel (Red) Bridge.
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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wallyweb
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Re: [PixelTeam] Elevated Subway Bridge set

Post by wallyweb »

Tony Pixel wrote:Ok, this grf is creative commons, I agree. So, this is a Cantilever, Steel (Red) Bridge.
Excellent selection. 8)
Now all I need are your sprites. :D
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Re: [PixelTeam] Elevated Subway Bridge set

Post by Tony Pixel »

On this week, maybe in Friday.
6/27 sprites done.
What is this sprite?
Attachments
what.png
what.png (244 Bytes) Viewed 13895 times
Image Image
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
Tony Pixel
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Re: [PixelTeam] Elevated Subway Bridge set

Post by Tony Pixel »

:D 2 sprites left. I'll send image soon :)
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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wallyweb
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Re: [PixelTeam] Elevated Subway Bridge set

Post by wallyweb »

Tony Pixel wrote:What is this sprite?
That is the menu icon if the player is playing with the New Map Features branch. It does not show in OpenTTD nor in TTDPatch.
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Re: [PixelTeam] Elevated Subway Bridge set

Post by Tony Pixel »

What format of image you use:png or bmp?
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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