Update: 7th Junel 2016
Other Projects:Australian Trains -
http://www.tt-forums.net/viewtopic.php?f=26&t=74193Lineside and Roadside Objects -
http://www.tt-forums.net/viewtopic.php?f=26&t=74510Version 8Attachment:
File comment: Version 8 Game Files and Documents
Auzind.rar [389.7 KiB]
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This is a Industry set based on Australian as some industries been given Australian names such as Stockyard is called Abattoirs, Grain Mill called Flour Mill.
Many smaller Industries been added based on what was found at Railway Stations and Sidings such as Goods Sheds, Parcel Office, Wool Dump, Grain Silo and more.
This set is a as a fork of SPI by 3iff and FIRS 1.4.3 by Andythenorth.
Much thanks and credit goes to the makers of those 2 Industry sets. List of these helper in next section below.
Like to give thanks to MIKK for testing the Industry set and helping to iron out some of the problems that I missed. Much obliged. Sorry Mikk not able to add you to the section below as it will not allow me to edit it.
Source Codes:
Attachment:
File comment: Version 8 Source Files
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I am using OpenTTD 1.6.0 .. hope it works with older versions.
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AUZIND INDUSTRY LIST:
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ABATTOIRS :- Accept: Livestock, Supplies, . Produce: Fertilizer, Food
AGRICULTURE FARM :- Accept: Fertilizer, , . Produce: Fruit, Vegetables
ARABLE FARM :- Accept: Fertilizer, , . Produce: Cotton, Grain
BREWERY :- Accept: Fruit, Grain, Supplies. Produce: Alcohol,
BRICK WORKS :- Accept: Clay, Coal, Sand. Produce: Building Materials,
BUILDER YARD :- Accept: Building Materials, , . Produce: Goods,
BULK TERMINAL A :- Accept: Cotton, Grain, Wool. Produce: Farm Supplies, Supplies
BULK TERMINAL B :- Accept: Alcohol, Fruit, Vegetables. Produce: Fish, Lumber
CEMENT PLANT :- Accept: Clay, Gravel, . Produce: Building Materials,
CLAY PIT :- Accept: Petrol, , . Produce: Clay,
COAL MINE :- Accept: Lumber, , . Produce: Coal, Gravel
CREAM SHED :- Accept: , , . Produce: Milk,
DAIRY :- Accept: Milk, Supplies, . Produce: Food,
DAIRY FARM :- Accept: Farm Supplies, , . Produce: Livestock, Milk
FERTILIZER PLANT :- Accept: Chemicals, , . Produce: Farm Supplies, Fertilizer
FISHING HARBOUR :- Accept: , , . Produce: Fish,
FLOUR MILL :- Accept: Grain, Supplies, . Produce: Food,
FOOD PROCESSOR :- Accept: Fish, Fruit, Vegetables. Produce: Food,
FOREST :- Accept: , , . Produce: Wood,
FRUIT PACKING SHEDS :- Accept: , , . Produce: Fruit, Vegetables
FRUIT PLANTATION :- Accept: Fertilizer, , . Produce: Fruit, Vegetables
FUEL DEPOT :- Accept: Petrol, Chemicals, . Produce: Farm Supplies, Goods
FURNITURE FACTORY :- Accept: Metal, Supplies, Lumber. Produce: Goods,
GLASS WORKS :- Accept: Sand, Chemicals, . Produce: Building Materials, Supplies
GOODS SHED A :- Accept: Fish, Fruit, Goods. Produce: Building Materials, Goods
GOODS SHED B :- Accept: Goods, Parcels, Alcohol. Produce: Parcels, Goods
GRAIN SILOS :- Accept: , , . Produce: Grain,
IRON ORE MINE :- Accept: Lumber, , . Produce: Iron Ore, Clay
IRON WORKS :- Accept: Iron Ore, Wood, . Produce: Metal,
LIME KILN :- Accept: Coal, Gravel, . Produce: Chemicals,
LIQUIDS TERMINAL :- Accept: Oil, , . Produce: Chemicals, Petrol
LIVESTOCK SALES YARDS :- Accept: Livestock, , . Produce: Livestock, Fertilizer
LIVESTOCK SIDING :- Accept: Livestock, , . Produce: Livestock, Fertilizer
LOADING BANK A :- Accept: Alcohol, Lumber, Vegetables. Produce: Farm Supplies, Supplies
LOADING BANK B :- Accept: Building Materials, Fish, Wood. Produce: Farm Supplies, Lumber
LOCOMOTIVE FUEL DEPOT :- Accept: Coal, Petrol, Water. Produce: ,
LUMBER YARD :- Accept: Chemicals, Lumber, . Produce: Building Materials,
MACHINE SHOP :- Accept: Metal, , . Produce: Building Materials, Supplies
METAL FABRICATION :- Accept: Metal, , . Produce: Goods,
METAL WORKSHOPS :- Accept: Chemicals, Metal, . Produce: Goods,
MIXED FARM :- Accept: Farm Supplies, , . Produce: Grain, Livestock
OIL REFINERY :- Accept: Oil, , . Produce: Chemical, Petrol
OIL RIG :- Accept: , , . Produce: Oil, Passengers
OPEN CUT COAL MINE :- Accept: Petrol, , . Produce: Coal, Gravel
PAPER MILL :- Accept: Chemicals, Wood, . Produce: Goods,
PARCELS OFFICE :- Accept: Parcels, , . Produce: Parcels,
PORT :- Accept: Coal, Iron Ore, Livestock. Produce: Metal,
PUB :- Accept: Alcohol, , . Produce: ,
QUARRY :- Accept: Petrol, , . Produce: Gravel, Sand
SAWMILL :- Accept: Wood, , . Produce: Lumber,
SHEEP FARM :- Accept: Farm Supplies, , . Produce: Livestock, Wool
SHOPPING CENTER :- Accept: Fruit, Alcohol, Vegetables. Produce: Mail, Food
SMITHY FORGE :- Accept: Metal, , . Produce: Goods,
STEEL MILL :- Accept: Coal, Iorn Ore, . Produce: Metal,
SUGAR PLANTATION :- Accept: Farm Supplies, , . Produce: Milk, Sugarcane
SUGAR REFINERY :- Accept: Sugarcane, Supplies, . Produce: Food,
TEXTILE MILL :- Accept: Cotton, Supplies, Wool. Produce: Goods,
TIMBER SIDING :- Accept: , , . Produce: Wood,
VINEYARD :- Accept: Fertilizer, Farm Supplies, . Produce: Alcohol, Fruit
WATER TOWER LARGE :- Accept: , , . Produce: Water,
WOOL DUMP :- Accept: , , . Produce: Cotton, Wool
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The amount the following produce depends on the size of the town nearby.
CREAM SHED
FRUIT PACKING SHEDS
GOODS SHED A
GOODS SHED B
GRAIN SILOS
LIVESTOCK SALES YARDS
LIVESTOCK SIDING
LOADING BANK A
LOADING BANK B
PARCELS OFFICE
SHOPPING CENTER
TIMBER SIDING
WOOL DUMP
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Delivery of the following have an impact on TOWNGROWTH
MAIL
PASSENGERS
FOOD
FRUIT
VEGETABLES
GOODS
ALCOHOL
PARCELS
WATER
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NOTES:When I designed Industry set I basically made it for those who make scenarios so can place the industry how you want.
The Goods Sheds, Loading Bank, Wool Dump, Grain Silos, Stock Yards and a few others are all designed so can be placed together if wish in what ever combination you like as they would have been in real life at railway stations and sidings. This in turn makes an interesting industry when they are joined. Just joining a Goods Shed and a Loading Bank increased accept cargos to 5 (might change it to 6 later) and produces 4, which in turns makes it a busy station. Make it good if want to have a Freight train with mixed cargos.
If you feel the cargos from those Industries I added could be better distributed please let me know with your ideas.