Road Hog
Moderator: Graphics Moderators
- Voyager One
- Tycoon
- Posts: 11204
- Joined: 28 Dec 2009 09:47
- Location: Rijeka, Croatia
Re: Road Hog
Tramz, tramz, tramz, tramz, tramz, tramz, tramz, tramz...
Great work Andy!
Great work Andy!
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- Tycoon
- Posts: 1660
- Joined: 16 Dec 2007 22:24
- Location: Idaho, USA
Re: Road Hog
... tramz, egg, tramz, tramz, bacon, and tramz.Voyager One wrote:Tramz, tramz, tramz, tramz, tramz, tramz, tramz, tramz...
Eyecandy Road Vehicles | Fake Subways | Supercheese's NewObjects
"Fashions and cultures change, but steam trains shall always be majestic."
-Professor Hershel Layton
"Fashions and cultures change, but steam trains shall always be majestic."
-Professor Hershel Layton
Re: Road Hog
I tried a SP game with these trucks.
I understand this is in the beta stage, but it seems the trucks don't change appearances to match cargo (box truck for bauxite?) and most of the trucks (except the mining trucks seem really underpowered...
Would be nice if articulated trucks could pass, but they don't
I understand this is in the beta stage, but it seems the trucks don't change appearances to match cargo (box truck for bauxite?) and most of the trucks (except the mining trucks seem really underpowered...
Would be nice if articulated trucks could pass, but they don't
Re: Road Hog
This is a flaw with OpenTTD's code, not the set.Pack man wrote:Would be nice if articulated trucks could pass, but they don't
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Road Hog
I loved the logging trucks in HEQS. I don't suppose you had anything in mind like this for Road Hog? It's a 1975 Hayes logging truck from North America, but it seems to fit the styling (my opinion, though). I guess I just love the four wheels up front
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Road Hog
Yes, there'll be something like that.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Road Hog
More Hog. These are mostly DanMacK, bit of Pikka, some andythenorth.
Will have something playable by Christmas I hope.
Will have something playable by Christmas I hope.
- Attachments
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- hog_more.png (173.13 KiB) Viewed 5501 times
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- V453000 :)
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- planetmaker
- OpenTTD Developer
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- Joined: 07 Nov 2007 22:44
- Location: Sol d
Re: Road Hog
tasty. Nice complement to HEQS.
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Re: Road Hog
Scumptious.
All though, I..I'm trying to make out what the front of that logging truck is supposed to be..and I just can't (might be just my eyesight)..
All though, I..I'm trying to make out what the front of that logging truck is supposed to be..and I just can't (might be just my eyesight)..
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Road Hog
http://www.hankstruckpictures.com/pix/t ... gland1.jpgMarshy wrote:Scumptious.
All though, I..I'm trying to make out what the front of that logging truck is supposed to be..and I just can't (might be just my eyesight)..
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Road Hog
Ohh, majestic!
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Road Hog
Alpha 5 is on bananas. It's no longer restricted to nightly version of OpenTTD only.
There are many known issues, see if you can find one I didn't already know about?
Not savegame compatible with previous Road Hog alpha versions.
There are many known issues, see if you can find one I didn't already know about?
Not savegame compatible with previous Road Hog alpha versions.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Road Hog
really nice vehicle set !
I like the look of them, their capacity (well i use the biggest capacity parameter ), their performance (i really like how trucks don t run at max speed when fully loaded ).
One thing i dislike is the very long loading time for "city cargo" vehicles in general ( passengers, mails ). while the old vehicles because of relatively low capacities, they don t take too long to load and can manage business in small/early towns, the latest models are just taking way too long, i m thinking especially of the double decket bus going 128km/h, wich i have seen taking more than 1000 ticks to fully unload and load, and created huge traffic jam in my cities when i autoreplaced my citybus line with that doubledecker
is there any plan for a parameter to modify loading speed or is some rebalancing of that is planned ?
anyway, thanks for the time you putted in that set, it is already really fun to play with
I like the look of them, their capacity (well i use the biggest capacity parameter ), their performance (i really like how trucks don t run at max speed when fully loaded ).
One thing i dislike is the very long loading time for "city cargo" vehicles in general ( passengers, mails ). while the old vehicles because of relatively low capacities, they don t take too long to load and can manage business in small/early towns, the latest models are just taking way too long, i m thinking especially of the double decket bus going 128km/h, wich i have seen taking more than 1000 ticks to fully unload and load, and created huge traffic jam in my cities when i autoreplaced my citybus line with that doubledecker
is there any plan for a parameter to modify loading speed or is some rebalancing of that is planned ?
anyway, thanks for the time you putted in that set, it is already really fun to play with
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Road Hog
Pretty much everything in Road Hog is set to loading speed 5 at the moment. Needs changing.
I fixed a similar issue in Iron Horse recently, and roughly scaled the loading speed to the capacity, using 5 on an early vehicle as a baseline. That should make loading times mostly constant for each generation of a vehicle type.
So eh, genuine bug report thanks.
I fixed a similar issue in Iron Horse recently, and roughly scaled the loading speed to the capacity, using 5 on an early vehicle as a baseline. That should make loading times mostly constant for each generation of a vehicle type.
So eh, genuine bug report thanks.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Road Hog
great, i ll look forward those "improved" loading speed
meanwhille, i downloaded latest RC, and i ve seen a glitch with the powerstock farm bulk truck.
meanwhille, i downloaded latest RC, and i ve seen a glitch with the powerstock farm bulk truck.
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Road Hog
Thanks. Fixed that.romazoon wrote:i ve seen a glitch with the powerstock farm bulk truck.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Road Hog
Alpha-6 on Bananamachine.
- sprites for covered hopper trucks
- shuffle capacity for some trucks, 5t increases are fiddly and boring, use 10t or no increase (but increase other stats significantly)
- increase power for Topley bus
- fix wrong lengths / bad sprite positions for some vehicles
Also Alpha-6 is playable from 1860 to 2000+ or so (no new trucks after 1990s).
- all vehicles have _some_ graphics, even if they're the wrong ones
- cargo refits are done for all vehicles
- capacity is set for all
- intro date is set for all
- speed is set for all
- weights are supposed to be set, but might be wrong, report bugs...
- run & buy costs are probably wrong for most vehicles, don't report, will fix later
- horsepower is set but might be too low in many cases, report bugs...
- articulated (tractor-trailer) trucks might struggle with low tractive effort, because all of the cargo weight is on the trailer, instead of being shared with tractor. Report if it's an issue on hills...
Happy as a pig in mud?
- sprites for covered hopper trucks
- shuffle capacity for some trucks, 5t increases are fiddly and boring, use 10t or no increase (but increase other stats significantly)
- increase power for Topley bus
- fix wrong lengths / bad sprite positions for some vehicles
Also Alpha-6 is playable from 1860 to 2000+ or so (no new trucks after 1990s).
- all vehicles have _some_ graphics, even if they're the wrong ones
- cargo refits are done for all vehicles
- capacity is set for all
- intro date is set for all
- speed is set for all
- weights are supposed to be set, but might be wrong, report bugs...
- run & buy costs are probably wrong for most vehicles, don't report, will fix later
- horsepower is set but might be too low in many cases, report bugs...
- articulated (tractor-trailer) trucks might struggle with low tractive effort, because all of the cargo weight is on the trailer, instead of being shared with tractor. Report if it's an issue on hills...
Happy as a pig in mud?
- Attachments
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- One day....in the future...these trucks won't all look the same.
- limebreach.png (31.57 KiB) Viewed 5094 times
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Road Hog
May be something to do with 'some vehicles have_some_graphics' but I can't see it, trailer bug with 4 of the trailer units:
- Attachments
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- Bug.png (106.91 KiB) Viewed 1032 times
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Road Hog
Thanks, I know what that is caused by. Fixed now in most cases. Those vehicles need new graphics drawing, won't fix all of them.Marshy wrote:May be something to do with 'some vehicles have_some_graphics' but I can't see it, trailer bug with 4 of the trailer units:
Alpha-7 now on bananas.
- adjusted buses (slow, high capacity) and coaches (fast, low capacity)
- added some more buses and coaches (reusing same sprites and names for now)
- shuffled some intro dates around
- petro-chemical tankers go a bit slower...because 'hazardous' reasons
- foundry haulers no longer refit scrap metal, but do now refit copper as well as steel/metal (dunno which set has copper, but eh).
- fixed most of the trucks that had wrong trailer sprites
Not sure about the idea of coach / bus split, and there might be too many of them. Yair. Enjoy.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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