After many requests over the years I have finally coded Oz’s ore hoist
iron_ore_station.png [ 69.99 KiB | Viewed 4468 times ]
iore_xussr_snow2.png [ 67.39 KiB | Viewed 4468 times ]
Although I originally thought of making this part of ISR, I have decided (for now) to release this is a separate GRF. Think of it as an ISR add-on.
It currently works with iron ore only. I intend to add support for copper ore and bauxite.
It is intended as an ore unloading station for use at steel mills. It can also be used as an ore loading station for use at mines.
It has animation of cranes and other stuff.
Supports some railtype GRFs, more to be added in the future.
Non-track ore bins show iron ore for both cargo waiting and also when cargo is delivered.
Buildings and ground tiles show snow coverage when built above the snow line.
GNU General Public License (GPL) v2.
It is intended that the non-track ore bins are built 2 tiles shorter than the ore hoist platforms, as shown in the screenshots. There is nothing to stop other arrangements being built but the platform buildings need to align with the ore-bin building, for them to connect together as designed.
Add support for copper ore and bauxite.
Add support for more railtype GRFs. Please let me know if you find any incompatibility with your favourite railtypes.
Add dedicated buffer tiles.
I am releasing this as v0.1-beta-1. For now it is only available here, for beta testing by forum members. It will be added to bananas when it is ready for full release. Please report any bugs however minor. Any suggestions would also be welcome.
Edit: latest version is now available for download from BaNaNaS and the OpenTTD in-game content downloader.