Road Hog

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andythenorth
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Road Hog

Post by andythenorth »

Nothing to see here, needed a thread to link something to. Move on, don't you have homes to go to?

It's now on Bananas, absolutely not finished yet, but playable. Give it a try. ;)

What do you get?
- road vehicles from 1860-2000(ish)
- passenger trams, buses and coaches
- general cargo trams and trucks refittable to all freight (so should work with all industry newgrfs)
- specialised cargo trams and trucks
- includes steam, electric and diesel vehicles
- most trucks are articulated and cannot use drive-in roadstops
- courier trucks intended for town use (or however you want to use them) and are never articulated (so can use drive-in roadstops)

Eh credits: DanMacK did a lot of the sprites, also thanks for sprites adapted from originals by: Pikka, Zephyris, and the BATS set (all sprites used with permission or under GPL v2).
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Vehicles in Alpha-11
Vehicles in Alpha-11
road-hog-alpha-11.png (312.32 KiB) Viewed 26723 times
Last edited by andythenorth on 21 Mar 2015 19:46, edited 2 times in total.
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V453000 :)
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Re: Road Hog

Post by V453000 :) »

NO.
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wallyweb
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Re: Road Hog

Post by wallyweb »

andythenorth wrote: and already there's an argument..
Now that's debatable. :P
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Re: Road Hog

Post by PikkaBird »

wallyweb wrote:
andythenorth wrote: and already there's an argument..
Now that's debatable. :P
No it isn't.
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andythenorth
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Re: Road Hog

Post by andythenorth »

BAD FEATURES
- it's not released yet
- there are no graphics
- the stats are all wrong
- the author keeps changing the vehicle roster
- the author is an idiot

PLEASE FILE BUG REPORTS
- please post all your bugs here
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V453000 :)
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Re: Road Hog

Post by V453000 :) »

I FOUND A BUG

The sprites seem to be broken.

Do you have a readme where it would be written to make me aware of it?

I demand 100% refund immediately!
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Re: Road Hog

Post by planetmaker »

andythenorth wrote:Please send all bug reports to planetmaker, readme says he is author.

http://bundles.openttdcoop.org/road-hog ... readme.txt
I'd like to refer to the significant 'and others' part of that sentence :P
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Re: Road Hog

Post by Chrill »

This is definitely spam. I can see a ban coming up in the near future. Watch out!!
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FLHerne
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Re: Road Hog

Post by FLHerne »

Chrill wrote:This is definitely spam. I can see a ban coming up in the near future. Watch out!!
No, that would violate a trademark of the Hormel Foods Corporation. :twisted:
For legal reasons, future description of this thread must use the term 'OpenS', with the 'S' being an arbitrary character and definitely not representing the word 'Spam'.
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Re: Road Hog

Post by kamnet »

Can I sign up to do the English translations?
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Re: Road Hog

Post by TinyMusic »

I don't mind being the first NewGRF tester, really :lol:
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Re: Road Hog

Post by planetmaker »

kamnet wrote:Can I sign up to do the English translations?
Obviously, yes: https://translator.openttdcoop.org/project/road-hog
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Re: Road Hog

Post by YNM »

Good covert operation Andy :wink:

Not sure what but I've always noticed that's what you always do ! Anyway, where's BANDIT now ?
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Re: Road Hog

Post by Dave »

andythenorth wrote:So here's a teaser. As you'll see, the set covers both trams and trucks.
Would be interested to know how you came up with the name Amblecote.

The house I grew up in was built on an old brickworks, which received lime from a quarry about five hundred yards away by what I believe was a tram system.

This was all in the village of Amblecote.

Is this where you got it from? I know Buildwas has a quarry, for example.
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Re: Road Hog

Post by andythenorth »

Dave wrote:Is this where you got it from? I know Buildwas has a quarry, for example.
You get a prize Dave. ;) If you can find the other set of names (there are two sources) you can have the other prize. It's a cuddly toy.
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