GRDTOGRF:Converts graphic sets in EXE/GRD files to GRF 0.4.1
Moderator: Graphics Moderators
GRDTOGRF:Converts graphic sets in EXE/GRD files to GRF 0.4.1
GRDTOGRD
Can produce grf file for use with TTDPatch from grd or grfdiff exe files.
Use -h for help.
Current Version is 0.4.1 and can be found on my site.
Fixed a bug when writeing pseudo sprites.
--- old message ----
Hi
Would you like a app to convert exe graphic packs to grf files?
Warning: the GRF file this tool can output is very simple. But my tests showed it works very well...
Can produce grf file for use with TTDPatch from grd or grfdiff exe files.
Use -h for help.
Current Version is 0.4.1 and can be found on my site.
Fixed a bug when writeing pseudo sprites.
--- old message ----
Hi
Would you like a app to convert exe graphic packs to grf files?
Warning: the GRF file this tool can output is very simple. But my tests showed it works very well...
Last edited by eis_os on 01 Dec 2003 20:20, edited 12 times in total.
TTDPatch dev in retirement ... Search a grf, try Grf Crawler 0.9 - now with even faster details view and new features...
-
- Tycoon
- Posts: 3849
- Joined: 20 Jan 2003 14:51
- Location: Broadstone, Dorset
- Contact:
-
- Tycoon
- Posts: 1050
- Joined: 26 Oct 2003 18:32
- Location: Somerset, UK
- Contact:
-
- Tycoon
- Posts: 14275
- Joined: 09 Jan 2003 08:37
- George
- Tycoon
- Posts: 4363
- Joined: 16 Apr 2003 16:09
- Skype: george-vb
- Location: Varna, Bulgaria
- Contact:
I think Oskar wants to check actions 7 and A, right? I think, your file in that topic is Ok for that.Hyronymus wrote:No, really. All I did was attempts that turned out having the wrong palette. If I really suceeded I wouldn't know why never finished my European Roadset (still needs some tweaking IMO).
- George
- Tycoon
- Posts: 4363
- Joined: 16 Apr 2003 16:09
- Skype: george-vb
- Location: Varna, Bulgaria
- Contact:
Then the file in the finished graphics topic has to be the one you need, if I understand you right (page 101 or 102)eis_os wrote:The current status is:
I have added an arctic sprite map table to the tool.
Because of rewriteing of some parts I have to test the grf writeer the third time.
I need to add a action 7 climate routine to skip files, and make it a option for the main file aswell.
When this utility is available, You can then decode the grf file?
Thus making the graphics availabe? I have loads of thes exe
files and it would be nice to identfy then with their graphics.
Then I would be able to use them as I wanted to. In any case
I vote a yes for this tool. It would seem to make using the exe's
easier.
Thus making the graphics availabe? I have loads of thes exe
files and it would be nice to identfy then with their graphics.
Then I would be able to use them as I wanted to. In any case
I vote a yes for this tool. It would seem to make using the exe's
easier.
Current Status / Feature list:
Coverts exe and grd to grf files,
can convert files that patches more than one file aswell.
Maps the sprite numbers from trg(1)c.grf (arctic) and trg(1)h.grf automaticly to the right sprites, adds a action 7 for climate...
I will write the map data for toyland soon too.
What it doesn't do and aren't planed is that the Action A gets packed so it doesn't write a seperate action a for each sprite.
Maybe I find a easy way to do this...
A little beta testing shouldn't harm, so pm please if you have something (prefered windows stuff) or want to beta test
Coverts exe and grd to grf files,
can convert files that patches more than one file aswell.
Maps the sprite numbers from trg(1)c.grf (arctic) and trg(1)h.grf automaticly to the right sprites, adds a action 7 for climate...
I will write the map data for toyland soon too.
What it doesn't do and aren't planed is that the Action A gets packed so it doesn't write a seperate action a for each sprite.
Maybe I find a easy way to do this...
A little beta testing shouldn't harm, so pm please if you have something (prefered windows stuff) or want to beta test
TTDPatch dev in retirement ... Search a grf, try Grf Crawler 0.9 - now with even faster details view and new features...
That shouldn't really be too hard, I think. Basically when you write the action A, count how many consecutive sprites you have. That way, you'd have to read the .grd file twice, once to get all sprite numbers and once to do the actual conversion, but that shouldn't be too difficult.eis_os wrote:What it doesn't do and aren't planed is that the Action A gets packed so it doesn't write a seperate action a for each sprite.
Maybe I find a easy way to do this...
no, don't do that, it will make the file unreadable, you can now leave it in chuncks
Dinges
Who is the other person in me?
my Blog (dutch) - my Last.fm profile
Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
Who is the other person in me?
my Blog (dutch) - my Last.fm profile
Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
Who is online
Users browsing this forum: Google Adsense [Bot] and 78 guests