Thanks a lot. Commited in 211:4e5da9efc429 and will be in the next release.... coming soon. Only train tunnels are missing and a review for obvious blundersAlberth wrote:One dutch translation!

Moderator: Graphics Moderators
Thanks a lot. Commited in 211:4e5da9efc429 and will be in the next release.... coming soon. Only train tunnels are missing and a review for obvious blundersAlberth wrote:One dutch translation!
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Version 1.0.0
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- Feature: Optional gridded versions of landscape tiles
- Feature: Parameter which allows to disable replacing field tiles
- Feature: Parameter which allows to skip all terrain modifications (for those who only want the objects)
- Feature: Parameter to allow selection of foundations (issue #3317)
- Feature: Parameter to allow selection of road tunnel sprites (including new sprites by V453000)
- Feature: Snow-aware buoy
- Feature: Rocky tiles, light houses and communication towers
- Feature: Nearly completely reworked rivers and canals (best effect with OpenTTD 1.4.0, r25230+)
- Feature: [Makefile] Translation status reports (Alberth)
- Change: improved company land and wind turbine (OpenTTD 1.4.0, r25230+)
No. Palettes are not meant to be changed by users. Unless you see already what you see now after forcing the (wrong) palette. OpenGFX+ Landscape only works correctly if you leave it at the palette it is drawn in: the DOS palette. And it tells OpenTTD that it wants the DOS palette, so it all works nicely by default unless you override it.Hell Diguner wrote:BUG in 1.0.0
Does OpenGFX+ Landscape support the Windows palette?
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Version 1.0.1
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- Fix: Basesprites for railtype tunnels were not replaced (issue #5741)
- Feature: Updated and new translations:
Catalan (juanjo),
Croatian (Voyager1),
Hungarian (zaza),
Indonesian (UseYourIllusion, Yoursnotmine),
Scotish Gaelic (GunChleoc)
Spanish (SilverSurferZzZ)
Looks goodFroix wrote:Additional foundation sprites for you to consider. Cinder Blocks and Red Bricks. Added a third one I used for testing the sprites which may pass for the Toyland climate.
That looks great; I really like the upper one with the unhewn stoneFroix wrote:Additional foundation sprites for you to consider. Cinder Blocks and Red Bricks. Added a third one I used for testing the sprites which may pass for the Toyland climate.
Yeah, they're most likely the nicest foundations ever I saw in OpenTTD so far. Thus Froix and myself added them to this NewGRF (dev build here). And I think I might port one or the other to OpenGFX itself as wellZephyris wrote:Those foundations look really great
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