New feature in trunk: break on log message
Moderator: OpenTTD Developers
Re: New feature in trunk: break on log message
Why AIController::Break(message) is not listed on http://noai.openttd.org/api/trunk/ai__c ... _8hpp.html ?
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD
AIAI - AI for OpenTTD
Re: New feature in trunk: break on log message
Might be that I've forgot to add a line there. I'll fix that when I have time.
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
Junctioneer (a traffic intersection simulator)
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