Buildings

Talk about a game by JoWooD Productions, Transport Giant.
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way_2_fun
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Post by way_2_fun »

Yup, watch the new vehicles topic for a herse. :roll:
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G-Klav
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Post by G-Klav »

Cool - Grave Transports, Ltd. :mrgreen:

What about Water Treatment Facility to Farms, then :?:
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Post by spaceman-spiff »

Don't forget , manure from farms, with this they can make fertilizer, farms need this to grow crops :idea:
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Post by troopper5 »

And farm needs some kind of processing plant like bakery or factory etc...
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Post by spaceman-spiff »

Fish farm
Fresh fish should be put on the table once a week. That's the healthy motto of the inhabitants of the world of TransportGiant, and they appreciate their regular deliveries of fresh fish.
No question that the transport shouldn't take unduly long. A situation can soon turn nasty when things start to smell fishy.

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Well, back to work, lot's of it in the near future
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way_2_fun
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Post by way_2_fun »

Just looks like a house with a pool to me.
Fish farm? Never heard. Why not just a lake instead?
Oh well. :roll:
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spaceman-spiff
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Post by spaceman-spiff »

There are several bassins, the buildings are probably for the owners to live in, storage of fish food, cleaning of fish, storage of frozen fish, ...
It's not bad as a new industry, I just wonder how the transport will look like, probably a cooled truck
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Post by spaceman-spiff »

Paper-Mill
Got the capability to deliver a great amount of wood? But the sawmills won't buy enough from you? In that case, you'll find another buyer for this raw material in the paper-mill, and nothing will stand in the way of further expansion anymore.

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Looks a lot better than the TTD papermill :)
Well, back to work, lot's of it in the near future
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Post by Oracle »

Slaughterhouse

Many children nowadays seem to think that meat is grown in supermarkets. Well, those who like playing TransportGiant might be in for a nasty surprise. After all, most pigs take their last breath in slaughterhouses. Only to end up as juicy pork chops on the plate of hungry carnivorous humans.
At least, unnecessarily long animal transports will not be rewarded with big profits in the game. Hauliers who transport pigs too slowly over too long a distance will have to reckon with serious profit shortfalls.

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Post by SHADOW-XIII »

Fruit plantation

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The fruit trees grow in orderly lines, and in fall the branches bow under the load of their healthy and popular fruit. After the harvest, the warehouses are crammed, and the fruit must quickly be taken to the consumers in the towns.
It goes without saying that our fruit plantations grow nothing but strictly controlled organic produce.
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Hajo
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Post by Hajo »

Looks even better than real.
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Post by spaceman-spiff »

Sawmill

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The sawmill turns bulky tree trunks into handy boards that can be used to make a great variety of things.
Delivering tree trunks to the sawmills is a good opportunity to make a lot of money relatively quickly – especially at the start of a game.
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Post by DominionSpy »

:( TT saw mill looks better.

:cry: *runs off crying*
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way_2_fun
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Post by way_2_fun »

All these buildings look so old. :roll:
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Post by SHADOW-XIII »

way_2_fun wrote:All these buildings look so old. :roll:
they will not change so they have to fit in all years
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troopper5
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Post by troopper5 »

Well, that's a problem with sawmill then, it looks like it's in collapsing-point. :)
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Oracle
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Post by Oracle »

Ice plant

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There was a time when both computers and refrigerators were unheard of. So what did they do to cool their food? That's very simple: They took a so-called icebox, regularly filled it with fresh ice... and hey presto, you've got the predecessor to our refrigerator. At the time, there was a whole industry in the business of delivering the ice right to the doorstep.

An interesting (:wink:) industry!
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Post by Tijgertjuh »

Looks good.

Very detailed
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Post by spaceman-spiff »

Never heard of an ice plant
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Post by Rob »

Have you never seen Stan Laurel and Olliver Hardy delivering a block of ice to a house on a hill?
Hilarious.:lol:
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