Depot and save game problems

Problems with Transport Tycoon?
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spaceman-spiff
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Post by spaceman-spiff »

Great, so it was a problem with the 1.8.1 patch for sure

The vehicle/depot problem can't be fixed i'm affraid

So you're sure it's like this: you buy 3 trucks, you give orders to 2 and they are out and rolling, then you close the depot window, but you forgot the third, then you open the depot window and click on the last truck, this is where you get the crash ?

Could you try to make a savegame just before this happens ?
I mean, then you could send this one to me and i can try it too
I could send it to the patchman then

You can even post it here, try out the attachment script that Owen added yesterday :D
Well, back to work, lot's of it in the near future
clarkbhm
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Post by clarkbhm »

It happens EVERY time I click on a vehicle in a depot of any type; airports and ships included. It doesn't matter if its the only vehicle in there, or if there are multiple vehicles. It doesn't matter if I buy several and click on the first, second, third, etc.

As the game is shutting down, I get an error message:
AppName: ttdloadw.ovl AppVer: 0.0.0.0 ModName: ttdloadw.ovl
ModVer: 0.0.0.0 Offset: 00152742

I attached a save game file with a road depot with a bunch of vehicles in it...

Matthew
Attachments
TRP06.SV1
Attached save game file
(173.76 KiB) Downloaded 162 times
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spaceman-spiff
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Post by spaceman-spiff »

I was able to click on them !
no crash :D
Can you post your config file too ?
Just want to check something quick
:wink:
Well, back to work, lot's of it in the near future
clarkbhm
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Post by clarkbhm »

Here's the config file...
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ttdpatch.cfg
ttdpatch.cfg file
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spaceman-spiff
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Post by spaceman-spiff »

Right , i'm sure now

You've used TTDX configurator

Well this program writes following switches
morevehicles=4
reducedsave=3

But you can't control the reducedsave switch

Normally this one should always be zero, never ever use it
But you're using the configurator and so you can't do anything about it

Why: because i sent your savegame and config file i got from you on 16 nov. (remember ?) to Marcin, righthand of Josef (patchman) he replied me the following:


Indeed. And it will crash on every version of TTDPatch. It's broken.
It got broken because of a bug in the 'reducedsave' option which exists
in all versions of TTDPatch before 1.9 beta 3. (Therefore, it is fixed
in the 1.9 release.)

To make it clear: using 1.9 will not help with this savegame. No
version of TTDPatch will help, the game is fatally broken. I can't fix
it either. Using 1.9 will prevent this from happening again, though.

Please tell the guy to turn the reducedsave option OFF. It should be
used only if really *really* necessary, never for normal saving because
it *loses data*.

By the way, tell him also to use "on" or "y" instead of "1" to enable
switches, because "1" doesn't do what he seems to expect for switches
that take a value like multihead.


So i sent an e-mail to the creator of the configurator program and he replied this:


About the reduced save, I've decided to auto configure it because it is
highly recommended to keep the vehicles value controlled. Also, the value
created by TTDX Configurator for this key should not disturb you, since it
is controlled by the Extended Vehicles amount as you already know.


Well, who to believe ?(

Just try to start a game by creating a desktop shortcut to the ttdpatchw.exe with the option -W ttdpatch.cfg

This should rewrite your config file with the right settings and comments

Then put zero behind reducedsave
Start a new game and try the vehicle depot click

I for one never use the configurator because it has these negative points
- new switches are never there
- other sequence than when the patch creates it
- the patch adds comments in you're language
- the patch accepts more arguments, f.e. multihead : with the configurator you have 1, but this should be a percentage, so f.e. 35 , this means that every added train gives a boost of 35 %
- the reducedsave is always on, you can't control it

Hope i don't offend anyone with this :!:
Well, back to work, lot's of it in the near future
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Post by Patchman »

spaceman-spiff wrote:
About the reduced save, I've decided to auto configure it because it is
highly recommended to keep the vehicles value controlled. Also, the value
created by TTDX Configurator for this key should not disturb you, since it
is controlled by the Extended Vehicles amount as you already know.


Well, who to believe ?(
Setting "saveonly" to anything but "off" is definitely wrong. I'll email him and tell him not to do that.
Josef Drexler

TTDPatch main | alpha/beta | nightly | manual | FAQ | tracker
No private messages please, you'll only get the answering machine there. Send email instead.
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spaceman-spiff
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Post by spaceman-spiff »

Thanks, if anyone can make a statement it's you i think :D
Well, back to work, lot's of it in the near future
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