Locomotion has curves: bridges, tracks, tunnels. Also you can build stations in tunnels and on bridges (yes they do exist in real rail systems!). Much more entertaining visually than the abstractions of Transport Tycoon.UseYourIllusion wrote:What were the advantages of Locomotion over Transport Tycoon anyway? Was it curved bridges or something? And since the graphics and game play for the new game are definitely from Locomotion, what would be the original "Transport Tycoon" input into it?Transport Tycoon wrote:Of course we've seen a few people mentioning that it looks like Locomotion - rest assured that while some of the assets are shared the game itself takes all the best bits from Transport Tycoon and Locomotion (both Chris Sawyer games, don't forget!), and pulls them together to give you the greatest entry in this classic series so far.
Transport Tycoon (original) had many things going on in the environment, like random town-authority road construction, crashing Zeppelins, advertising, etc. Also the world economy could vary from recession to normal to boom. Those were omitted from Locomotion.