You could simplify the citybuilding aspect. For example, I liked the simplified citybuilding of the strategy game "rise of nations", which has only a visual representation of a town which can grow/update with time, but has still a lot of different buildings (industry and infrastructure) you can build around it.smallfly wrote:Let me correct that: It is unsatisfying in many (all) games till now But yeah. Of course there is a big chance that it will be unsatisfying in P1SIM too. So I will provide an option "disable town growth".robo wrote:Something you should avoid in my opinion is automated computercontrolled towngrowth, because it's always unsatisfying.
http://www.terranovaart.com/galleries/r ... ockup.html