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Re: Ground Tiles And Transitions

Posted: 12 Jun 2012 19:02
by LocoMH
Well, yes, but in the end it all comes down to the bank account again ;) Affording those vehicles...!

Re: Ground Tiles And Transitions

Posted: 12 Jun 2012 19:04
by smallfly
LocoMH wrote:Well, yes, but in the end it all comes down to the bank account again ;) Affording those vehicles...!
Of course, in the very end. Its always the money that matters.

Re: Ground Tiles And Transitions

Posted: 14 Jun 2012 12:35
by Wasila
Yes, you can. But its not the bank account that limits you. In P1SIM all terrain modifications are associated with construction vehicles that drive to the tile that has to be changed and start digging and moving earth masses. Thus you need to have a certain number of construction vehicles available at the moment. The more you send to the construction site, the faster the earth works go on.
Things like this makes me very excited about P1 SIM. Keep it coming :).

Re: Ground Tiles And Transitions

Posted: 07 Jul 2012 20:29
by Ameecher
Impressive progress.

Re: Ground Tiles And Transitions

Posted: 07 Jul 2012 21:26
by thphwh
When is the first testing version gonna come out. I haven't heard much from this project from April. I absolutley love this idea, so keep up the good work.

Re: Ground Tiles And Transitions

Posted: 08 Jul 2012 16:13
by smallfly
thphwh wrote:When is the first testing version gonna come out.
As soon as possible. Sorry that I cannot provide a date.
thphwh wrote:I absolutley love this idea, so keep up the good work.
I will :)

Re: Ground Tiles And Transitions

Posted: 19 Jul 2012 14:43
by JamieLei
Looking good!

Re: Ground Tiles & Transitions

Posted: 20 Jul 2013 12:09
by LocoMH
It's been a year, but I was just looking over those topics again and wondering, how large is one tile supposed to be? Like 5mx5m (25m²)?

Re: Ground Tiles & Transitions

Posted: 21 Jul 2013 11:23
by LocoMH