Ground Tiles & Transitions

P1SIM is a commercial game under development featuring traffic, logistics, city building and more.
LocoMH
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Re: Ground Tiles And Transitions

Post by LocoMH »

Well, yes, but in the end it all comes down to the bank account again ;) Affording those vehicles...!
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smallfly
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Re: Ground Tiles And Transitions

Post by smallfly »

LocoMH wrote:Well, yes, but in the end it all comes down to the bank account again ;) Affording those vehicles...!
Of course, in the very end. Its always the money that matters.
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Wasila
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Re: Ground Tiles And Transitions

Post by Wasila »

Yes, you can. But its not the bank account that limits you. In P1SIM all terrain modifications are associated with construction vehicles that drive to the tile that has to be changed and start digging and moving earth masses. Thus you need to have a certain number of construction vehicles available at the moment. The more you send to the construction site, the faster the earth works go on.
Things like this makes me very excited about P1 SIM. Keep it coming :).
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Ameecher
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Re: Ground Tiles And Transitions

Post by Ameecher »

Impressive progress.
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thphwh
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Re: Ground Tiles And Transitions

Post by thphwh »

When is the first testing version gonna come out. I haven't heard much from this project from April. I absolutley love this idea, so keep up the good work.
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smallfly
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Re: Ground Tiles And Transitions

Post by smallfly »

thphwh wrote:When is the first testing version gonna come out.
As soon as possible. Sorry that I cannot provide a date.
thphwh wrote:I absolutley love this idea, so keep up the good work.
I will :)
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JamieLei
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Re: Ground Tiles And Transitions

Post by JamieLei »

Looking good!
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LocoMH
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Re: Ground Tiles & Transitions

Post by LocoMH »

It's been a year, but I was just looking over those topics again and wondering, how large is one tile supposed to be? Like 5mx5m (25m²)?
LocoMH
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Re: Ground Tiles & Transitions

Post by LocoMH »

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