variable loco power
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variable loco power
Reading up on some electric loco specs I noticed one which had different power outputs for if it was being run continuously or for an hour? Dies the grf spec allow for decaying power over a certain runtime? You could also better model the early horse vehicles and anything else reliant on muscle power.
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Re: variable loco power
no, you cannot change engine power based on time.
power can only change on significant location, e.g. when arriving at a station or changing railtypes. changing power on any other condition will not work properly, and cause desyncs in multiplayer
power can only change on significant location, e.g. when arriving at a station or changing railtypes. changing power on any other condition will not work properly, and cause desyncs in multiplayer
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